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The art of Watch Dogs
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: Mcvittie, Andy -
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Resident Evil Revelations: Official Complete Works
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: Ito, Noriomi - Tamamuro, Motoko - Clements, Jonathan -
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Secrets of scene design : rules, techniques and insights
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: Wu, Wenpeng - Liu, Maoyong - Wang, Ying - Hou, Sheng - Anne, Bethany -
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Game design workshop : a playcentric approach to creating innovative games 4th Ed.
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: Fullerton, Tracy -
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The Art of Game Design : a book of lenses
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: Schell, Jesse -
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The big bad world of concept art for video games : an insider's guide for students
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: Lilly, Eliott -
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The art of game design : a book of lenses
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: Schell, Jesse -
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A theory of fun for game design
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: Koster, Raph -
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Unity 3D game development by example : beginner's guide
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: Creighton, Ryan Henson -
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Challenges for game designers : non-digital exercises for video game designers
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: Brathwaite, Brenda -
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Creating game art for 3D engines
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: Strong, Brad -
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The essential guide to Flash games : building interactive entertainment with ActionScript 3.0
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: Fulton, Jeff - Fulton, Steve -
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Game design workshop : a playcentric approach to creating innovative games 3rd edition
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: Fullerton, Tracy -
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Game feel : a game designer's guide to virtual sensation
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: Swink, Steve -
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Game design : theory & practice
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: Rouse, Richard -
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Fundamentals of game design
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: Adams, Ernest -
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How to become a video game artist
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: Kennedy, Sam -
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The Art of eorzea : stormblood
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: Final Fantasy -
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Advanced 2D game development
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: Harbour, Jonathan S. -
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Unreal engine blueprints visual scripting projects : learn blueprints visual scripting in ue4 by building three captivating 3d games
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: Ferro, Lauren S. -
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