The award–winning team of Abraham Silberschatz, Peter Galvin, and Greg Gagne gets system administrators right up to speed on all the key concepts of computer operating systems. This new edition gives them a thorough theoretical foundation that they can apply to a wide variety of systems as they progress to the next level of their computer work. It presents several new Java example programs in…
Serving as both a basic reference and a survey of the state of the art, this text covers the concepts, structure, and mechanisms of operating systems.
Unlike any other MIS textbook franchise, our Baltzan texts (Business Driven Technology, Business Driven Information Systems and M: Information Systems) discuss various business initiatives first and how technology supports those initiatives second. The premise for this unique approach is that business initiatives should drive technology choices. Every discussion in these texts first addresses t…
This concise yet comprehensive introduction to fundamental database concepts is an indispensable resource to develop your knowledge of database management concepts. Now in its sixth edition, Concepts of Database Management, International Edition maintains the focus on real-world cases that made previous editions so effective addressing the most current database issues faced today such as databa…
This book provides an introduction to information systems.
This text includes material on distributed databases, object-oriented databases, data mining, data warehouses, multimedia databases and the Internet and provides a strong foundation in good design practice.
Takes the media production process and deconstructs it into its most basic components. Students will learn the basic concepts of media production - frame, sound, light, time, motion, and sequencing - and be able to apply them to any medium they choose, from film and television to fine art and online applications. They will also become well-grounded in the digital work environment and the tools …
The two versions of Piccoli: a second edition of IS for Managers: Text and Cases and a first edition of a text only version, titled Essentials of IS for Managers offer an engaging, non-academic style and actionable frameworks to help readers develop value added IT-dependent strategic initiatives. The version with cases offers an "all in one" book for those who don't want to choose their own cas…
The Unity game engine is at the heart of many of today's hottest games, including the global phenomenon Temple Run. More than 1.5 million developers have downloaded Unity already. Now, there's a practical, hands-on tutorial and reference for everyone who wants to develop games with this powerhouse game engine. One step at a time, this manual teaches you all you need to know to succeed - from th…
Business Driven Information Systems story: Business Driven Information Systems discusses various business initiatives first and how technology supports those initiatives second. The premise for this unique approach is that business initiatives should drive technology choices. Every discussion first addresses the business needs and then addresses the technology that supports those needs. This te…
Get up and running with the Pentaho Data Integration tool using this hands-on, easy-to-read guideAbout This Book* Manipulate your data by exploring, transforming, validating, and integrating it using Pentaho Data Integration 8 CE* A comprehensive guide exploring the features of Pentaho Data Integration 8 CE* Connect to any database engine, explore the databases, and perform all kind of operatio…
For cellular radio engineers and technicians. The leading book on wireless communications offers a wealth of practical information on the implementation realities of wireless communications. This book also contains up-to-date information on the major wireless communications standards from around the world. Covers every fundamental aspect of wireless communications, from cellular system design t…
For one- or two-semester, senior-level undergraduate courses in Communication Systems for Electrical and Computer Engineering majors. This text introduces the basic techniques used in modern communication systems and provides fundamental tools and methodologies used in the analysis and design of these systems. The authors emphasize digital communication systems, including new generations of wir…
The new edition provides concise and accessible coverage of core IT topics while connecting these topics to Accounting, Finance, Marketing, Management, Human resources, and Operations, so students can discover how critical IT is to each functional area and every business.
Introduction to Computers and Information Technology teaches essential computer technology concepts and skills. This text helps students build a concrete understanding of how computers work and how various types of computing devices and accessories are used in school, work, and at home. The text covers objectives of IC3 GS5 and IC3 Spark standards.
"Interaction design--the way the apps on our phones work, the way we enter a destination into our car's GPS--is becoming more and more important. Identify and fix bad software design by making usability the cornerstone of your design process. Lukas weaves together hands-on techniques and fundamental concepts. Each technique chapter explains a specific approach you can use to make your product m…
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environmentsis the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating…
Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow.