Provides a gradual introduction to pointers and covers programming with functions early in the text. In later chapters, students learn to implement fundamental data structures such as lists, stacks, queues, and trees in a language that fosters their understanding of stack- and heap-dynamic memory allocation and programmer-controlled pointers. To enhance students' learning experience it offers t…
This is the first one-stop guide to identifying, isolating, and fixing Java performance issues on multicore and multiprocessor platforms.
C++ is a powerful, highly flexible, and adaptable programming language that allows software engineers to organize and process information quickly and effectively. This is a complete reference to C++.
Python: Create-Modify-Reuse is designed for all levels of Python developers interested in a practical, hands-on way of learning Python development. This book is designed to show you how to use Python (in combination with the raw processing power of your computer) to accomplish real-world tasks in a more efficient way. Don't look for an exhaustive description of the Python language––you won'…
With iPhone SDK Programming, developers have the expert guidance they need to begin building native applications for Apple's new iPhone 3G as well as the iPod touch. Inside, veteran mobile developer and Bell Labs scientist Maher Ali begins with a foundational introduction to Objective C and Cocoa programming, and then guides you through the building programs with Apple's iPhone SDK. iPhone SDK …
Mechanical system interfacing introductions. Simple computer structure ...
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With this book, Python developers will learn the practical tools and concepts they need to use these capabilities today. Index : page 393-403
The book Deep Learning with Python (2nd ed.) is about machine learning, neural networks, and programming with Python
Presents an introduction to PHP and object-oriented programming, with information on such topics as classes, inheritance, RSS readers, and XML.
Introduction to Game Programming with C++ explores the world of game development with a focus on C++. This book begins with an explanation of the basics of mathematics as it relates to game programming, covers the fundamentals of C++, and describes a number of algorithms commonly used in games. In addition, it discusses several libraries that can help you manage graphics, add audio, and create …
This text examines a range of HCI topics while emphasising design methods. It is divided into three clear parts: foundations, design practice and advanced topics.
Mobile Phone Game Development.
Intended for use in the Java programming course The Deitels' groundbreaking How to Program series offers unparalleled breadth and depth of object-oriented programming concepts and intermediate-level topics for further study. Java How to Program (Late Objects), Tenth Edition, teaches programming by presenting the concepts in the context of full working programs. The Late Objects Version delays c…
The Definitive Java Programming Guide Fully updated for Java SE 8, Java: The Complete Reference, Ninth Edition explains how to develop, compile, debug, and run Java programs. Bestselling programming author Herb Schildt covers the entire Java language, including its syntax, keywords, and fundamental programming principles, as well as significant portions of the Java API library. JavaBeans, servl…