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Found 3 from your keywords: author=Thorn, Alan
cover
Introduction to Game Progamming with C++
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Thorn, Alan

Introduction to Game Programming with C++ explores the world of game development with a focus on C++. This book begins with an explanation of the basics of mathematics as it relates to game programming, covers the fundamentals of C++, and describes a number of algorithms commonly used in games. In addition, it discusses several libraries that can help you manage graphics, add audio, and create …

Edition
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ISBN/ISSN
9781598220322
Collation
-
Series Title
-
Call Number
005.276 Tho i
Availability5
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cover
Games programming
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Thorn, Alan

Get into the game and program a fun future Learn the pros and cons of the gaming industry, what to expect, what skills are necessary, and much more. You will learn all you need to know from this book written by an experienced game developer.

Edition
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ISBN/ISSN
9780071544757
Collation
-
Series Title
-
Call Number
794.8152622 Tho g
Availability1
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cover
Game development principles
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Thorn, Alan

The art of game development requires much more than simply the ability to operate game-programming software. Compelling, successful games--games that enchant players and stand the test of time--are created by developers who have absorbed the fundamental principles of good game design. Unless you get your mind around that basic theoretical framework, making games is destined to remain a frustrat…

Edition
-
ISBN/ISSN
9781285427058
Collation
-
Series Title
-
Call Number
794.81526 Tho g
Availability1
MARC DownloadCite
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