Introduction to Computers and Information Technology teaches essential computer technology concepts and skills. This text helps students build a concrete understanding of how computers work and how various types of computing devices and accessories are used in school, work, and at home. The text covers objectives of IC3 GS5 and IC3 Spark standards.
"Interaction design--the way the apps on our phones work, the way we enter a destination into our car's GPS--is becoming more and more important. Identify and fix bad software design by making usability the cornerstone of your design process. Lukas weaves together hands-on techniques and fundamental concepts. Each technique chapter explains a specific approach you can use to make your product m…
Do you want your students to just take psychology or to experience psychology? Experience Psychology is a complete learning system that empowers students to personally, critically, and actively experience the impact of psychology in everyday life. Experience Psychology is about, well, experience—our own behaviors; our relationships at home and in our communities, in school and at work; and ou…
Here, advertising is viewed from the perspective of advertisers, advertising agencies and the media. With the emphasis on practical application in the current marketing scene, this book includes examples, guidelines and checklists.
Move from zero knowledge of programming to comfortably writing small to medium-sized programs in Python. Fully updated for Python 3, with code and examples throughout, the book explains Python coding with an accessible, step-by-step approach designed to bring you comfortably into the world of software development. Real–world analogies make the material understandable, with a wide variety of w…
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As architecture and design programs throughout the world break out of the classroom and adopt the holistic methods of design/build programs, the need for a textbook that bridges the gap between construction materials and design sensibility is sorely needed. In Materials for Design 2, authors Victoria Ballard Bell and Patrick Rand revisit the format of their award-winning first volume and presen…
Nine handy minibooks cover just what programmers need to get going with Java 7 The newest release of Java has more robust functionality to help web and mobile developers get the most ouf of this platform-independent programming language. Like its bestselling previous editions, Java All-in-One For Dummies, 3rd Edition has what you need to get up and running quickly with the new version. Covering…
Fully updated for SAS 9.2, Ron Cody's SAS Functions by Example, Second Edition, is a must-have reference for anyone who programs in Base SAS. With the addition of functions new to SAS 9.2, this comprehensive reference manual now includes more than 200 functions, including new character, date and time, distance, probability, sort, and special functions. This new edition also contains more exampl…
Buku Hibah dari BI
Discusses the basics of using OpenGL to create computer games that have realistic graphics.
The success of many organizations depends upon information stored in database management systems. Given the importance of such systems, it is essential that managers with responsibility for IT understand the underlying database management system (DBMS) principles, are aware of the strengths and weaknesses of existing database technology and of likely future developments in the field. This book …
A comprehensive guide with coverage on AudioFX, Particle system, shaders, sequencers, and the latest features of Unreal 4.19 that will take your game development skills to the next level Key Features Create a high-performance Combat game using the essential features of Unreal Engine 4.18+. Master the complex competitive features needed in modern games such as Volumetric Lightmaps and Precompute…
Energy, Environment, and Climate, Second Edition, is the most contemporary book for the energy course. Written for non-science majors, the text presents the physical concepts in easy-to-understand language and asks students to apply those concepts to contemporary energy issues. Students learn to analyze the important questions that face today’s citizens and deal with the answers both qualitat…
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environmentsis the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating…
An introduction to CFD fundamentals and using commercial CFD software to solve engineering problems, designed for the wide variety of engineering students new to CFD, and for practicing engineers learning CFD for the first time. Combining an appropriate level of mathematical background, worked examples, computer screen shots, and step by step processes, this book walks the reader through modeli…
An instant bestseller when it first appeared as a college textbook, this lively guide gives writers precisely what they need to know to be effective and persuasive.
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no backgr…