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The art of Watch Dogs
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: Mcvittie, Andy -
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Secrets of scene design : rules, techniques and insights
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: Wu, Wenpeng - Liu, Maoyong - Wang, Ying - Hou, Sheng - Anne, Bethany -
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The art of Battlefield 4
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: Titan Books -
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Unity 2021 shaders and effects cookbook : over 50 recipes to help you transform your game into a visually stunning masterpiece
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: Doran, John P. -
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Handbook on interactive storytelling
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: Smed, Jouni - Skult, Natasha - Skult, Petter Harald Emanuel - Suovuo, Tomi -
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The Foley Grail : the Art of Performing Sound for Film, Games, and Animation 2nd edition
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: Ament, Vannesa Theme -
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The big bad world of concept art for video games : an insider's guide for students
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: Lilly, Eliott -
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The gamification of digital journalism : innovation in journalistic storytelling
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: Dowling, David Oakey -
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Challenges for game designers : non-digital exercises for video game designers
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: Brathwaite, Brenda -
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Creating game art for 3D engines
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: Strong, Brad -
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Writing for animation, comics & games
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: Marx, Christy -
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Fundamentals of game design
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: Adams, Ernest -
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Video game storytelling : what every developer needs to know about narrative techniques
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: Skolnick, Evan -
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JAGS : journal of animation & games studies Vol. 2 No. 2, Oktober 2016
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: Institut Seni Indonesia Yogyakarta. Fakultas Seni media Rekam. Program Studi Animasi -
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The Art of eorzea : stormblood
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: Final Fantasy -
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Introduction to video game design and development
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: Saulter, Joseph -
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Playing to wiin : Nintendo and the video game industry's greatest comeback
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: Sloan, Daniel -
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The art of The last of us
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: Druckmann, Neil -
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Fantastic transmedia : narrative, play and memory across science fiction and fantasy storyworlds
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: Harvey, Colin B. -
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Level up! : the guide to great video game design 2nd Ed.
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: Rogers, Scott -
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