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Found 4 from your keywords: subject="Rigging (Computer ani...
cover
Rig it right! : Maya animation rigging concepts. Second Edition
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O'Hailey, Tina

Rig it Right! breaks down rigging so that you can achieve a fundamental understanding of the concept. Veteran animation professor Tina O¿Hailey will get you up and rigging with step-by-step tutorials covering multiple animation control types, connection methods, interactive skinning, BlendShapes, edgeloops, and joint placement, to name a few. The concept of a bi-ped is explored as a human comp…

Edition
Second Edition
ISBN/ISSN
9781138303164
Collation
301 p. ; 25 cm.
Series Title
-
Call Number
006.696 Oha r
Availability3
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cover
Character animation fundamentals : developing skills for 2D and 3D character …
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Roberts, Steve

Expand your animation toolkit and remain competitive in the industry with this leading resource for 2D and 3D character animation techniques. Apply the industry's best practices to your own workflows and develop 2D, 3D and hybrid characters with ease. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes inc…

Edition
-
ISBN/ISSN
9780240522272
Collation
457 p. ; 23,5 cm.
Series Title
-
Call Number
006.696 Rob c
Availability4
MARC DownloadCite
cover
Animation methods : rigging made easy : rig your first 3D character in Maya
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Rodriguez, David

Rigging is about building a control system to your model to be able to easily bring life to it. Once the bones, controllers, and binding are completed, your model will be ready to animate. Here are projects to slowly show the tools and methods you'll use when rigging.

Edition
-
ISBN/ISSN
9781484127735
Collation
171 p. ; 28 cm.
Series Title
-
Call Number
006.696 Rod a
Availability2
MARC DownloadCite
cover
Rig it right! : Maya animation rigging concepts
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O'Hailey, Tina

Pull Enhance your 2D skillset to the benefit of your own 3D animations to develop characters that are technically and artistically dynamic and engaging. With side by side comparisons of 2D and 3D character design, improve your character animation and master traditional principles and processes including weight and balance, timing and walks. Includes practical, hands-on examples, now fully updat…

Edition
-
ISBN/ISSN
9780240820798
Collation
-
Series Title
-
Call Number
006.696 Oha r
Availability2
MARC DownloadCite
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