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Found 546 from your keywords: subject="PROGRAMMING"
First Page Previous 6 7 8 9 10 Next Last Page
cover
C : how to program. Ninth Global Edition
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Deitel, PaulDeitel, Harvey

Edition
Ninth Global Edition
ISBN/ISSN
9781292437071
Collation
831 p. ; 25 cm.
Series Title
-
Call Number
005.13319 Dei c

Edition
Ninth Global Edition
ISBN/ISSN
9781292437071
Collation
831 p. ; 25 cm.
Series Title
-
Call Number
005.13319 Dei c
Availability1
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cover
Microsoft Visual C# Step by Step. Eighth Edition
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Sharp, John

"Expand your expertise--and teach yourself the fundamentals of programming with the latest version of Visual C♯ with Visual Studio 2015. If you are an experienced software developer, you'll get all the guidance, excercises, and code you need to start building responsive, scalable Windows 10 and Universal Windows Platform applications with Visual C♯."--Back cover.

Edition
Eighth Edition
ISBN/ISSN
9781509301041
Collation
-
Series Title
-
Call Number
005.133 Sha m
Availability3
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cover
Java : How to Program. Eighth Edition
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Deitel, PaulDeitel, Harvey

A comprehensive introduction to programming in Java that covers all major areas of the platform. Contains copious, well-described sample code

Edition
Eighth Edition
ISBN/ISSN
9780131364837
Collation
xxv, 1301 p. : ill. ; 26 cm.
Series Title
-
Call Number
005.276222 Dei j
Availability5
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cover
Internet and World Wide Web : how to program. Fifth Edition
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Deitel, Paul JDeitel, Harvey M

A comprehensive book that teaches the fundamentals needed to program on the Internet, this text provides in-depth coverage of introductory programming principles, various markup languages (XHTML, Dynamic HTML and XML), several scripting languages (JavaScript, PHP, Ruby/Ruby on Rails and Perl); AJAX, web services, Web Servers (IIS and Apache) and relational databases (MySQL/Apache Derby/Java DB)…

Edition
Fifth Edition
ISBN/ISSN
9780273764021
Collation
24 cm cm.
Series Title
-
Call Number
004.678 dei i
Availability1
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cover
C++ How To Program. Fifth Edition
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Deitel

Edition
Fifth Edition
ISBN/ISSN
-
Collation
-
Series Title
-
Call Number
-

Edition
Fifth Edition
ISBN/ISSN
-
Collation
-
Series Title
-
Call Number
-
Availability2
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cover
C++ Programming : From Problem Analysis to Program Design. Fourth Edition
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Malik, DS

Ideal for a lab setting, the lab manual for C++ Programming: From Problem Analysis to Program Design, Fourth Edition, includes numerous hands-on exercises for additional student practice. Designed to accompany the first 17 chapters of D.S. Malik's C++ programming text, this lab manual offers an applied approach for tackling difficult introductory programming topics.

Edition
Fourth Edition
ISBN/ISSN
9781423902171
Collation
-
Series Title
-
Call Number
005.13319 Mal c
Availability1
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cover
Java Programming : From Problem Analysis to Program Design. Fourth Edition
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Malik, D.S

Designed for the beginning programming student, this book will motivate learners while teaching fundamental programming concepts. Based on years of classroom testing, this fourth edition of JAVA PROGRAMMING: FROM PROBLEM ANALYSIS TO PROGRAM DESIGN approaches programming with a focus on clear explanations and practice - two critical factors in mastering the Java language. Straightforward languag…

Edition
Fourth Edition
ISBN/ISSN
9781439035665
Collation
-
Series Title
-
Call Number
005.13322 Mal j
Availability1
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cover
Big Java. Fourth Edition
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Horstmann, Cay S.

This book introduces programmers to objects at a gradual pace. The syntax boxes are revised to show typical code examples rather than abstract notation. This includes optional example modules using Alice and Greenfoot. The examples feature annotations with dos and don'ts along with cross references to more detailed explanations in the text. New tables show a large number of typical and cautiona…

Edition
Fourth Edition
ISBN/ISSN
9780470553091
Collation
-
Series Title
-
Call Number
005.13 Hor b
Availability1
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cover
Learning PHP, MySQL and JavaScript : a step-by-step guide to creating dynamic…
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Nixon, Robin, 1961-

This book tackles dynamic web programming using the most recent versions of today's core technologies: PHP, MySQL, JavaScript, CSS, HTML5, jQuery, and the powerful React library. Index : page 771-793.

Edition
Sixth Edition
ISBN/ISSN
9781492093824
Collation
xxvii, 793 p. ; 24,5 cm.
Series Title
-
Call Number
006.7 Nix l
Availability1
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cover
Laravel : up and running : a framework for building modern PHP apps. Third Ed…
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Stauffer, Matt

The author delivers a high-level overview and concrete examples to help experienced PHP web developers get started with this framework right away. Glossary : page 523-544.

Edition
Third Edition, 2024
ISBN/ISSN
9781098153267
Collation
xxiii, 544 p. ; 24,5 cm.
Series Title
-
Call Number
005.133 Sta l
Availability1
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cover
Algoritma dan Pemrograman dengan Bahasa Java
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Untoro, Wisnu Yudo

Edition
-
ISBN/ISSN
9789792927511
Collation
-
Series Title
-
Call Number
005.27 Unt a

Edition
-
ISBN/ISSN
9789792927511
Collation
-
Series Title
-
Call Number
005.27 Unt a
Availability1
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cover
Sams teach yourself Unity 2018 game development in 24 hours. Third Edition
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Geig, Mike

The Unity game engine is at the heart of many of today's hottest games, including the global phenomenon Temple Run. More than 1.5 million developers have downloaded Unity already. Now, there's a practical, hands-on tutorial and reference for everyone who wants to develop games with this powerhouse game engine. One step at a time, this manual teaches you all you need to know to succeed - from th…

Edition
Third Edition
ISBN/ISSN
9780134998138
Collation
443 p. ; 24 cm.
Series Title
-
Call Number
794.81526 Gei s
Availability8
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cover
iPHONE fully loaded. Third Edition
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Ihnatko, Andy

Get more out of-and onto-your iPhone than you ever thought possible The new, even more powerful iPhone enables you to carry almost everything you need right in your pocket. iPhone Fully Loaded, 3rd Edition shows you things about your iPhone that you never imagined. Written by Mac superstar and Chicago Sun Times technology columnist Andy Ihnatko, this irreverent and fun guide shows you how to pu…

Edition
Third Edition
ISBN/ISSN
9780470542132
Collation
-
Series Title
-
Call Number
005.27 Ihn i
Availability1
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cover
Game design workshop : a playcentric approach to creating innovative games. T…
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Fullerton, Tracy

Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of de…

Edition
Third Edition
ISBN/ISSN
9781482217162
Collation
507 p. ; 24 cm.
Series Title
-
Call Number
794.8 Ful g
Availability2
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cover
Real-world Flash game development : how to follow best practices and keep you…
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Griffith, Christopher

Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you r…

Edition
Second Edition
ISBN/ISSN
9780240817682
Collation
433 p. ; 25 cm.
Series Title
-
Call Number
794.81526 Gri r
Availability1
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cover
MEAN web development : master real-time web application development using a m…
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Haviv, Amos Q

Develop your real-time MEAN application efficiently using a combination of MongoDB, Express, Angular 2, and Node 5.0About This Book* Construct a fully-functional MEAN application by using its components along with the best third-party modules* Harness the power of the JavaScript ecosystem to effectively run, build, and test your MEAN application* Gain a deep, practical understanding of real-tim…

Edition
Second Edition
ISBN/ISSN
9781785886300
Collation
-
Series Title
-
Call Number
005.3 Hav m
Availability2
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cover
Learn to program with Python 3 : a step-by-step guide to programming. Second …
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Kalb, Irv

Move from zero knowledge of programming to comfortably writing small to medium-sized programs in Python. Fully updated for Python 3, with code and examples throughout, the book explains Python coding with an accessible, step-by-step approach designed to bring you comfortably into the world of software development. Real–world analogies make the material understandable, with a wide variety of w…

Edition
Second Edition
ISBN/ISSN
9781484238783
Collation
354 p. ; 26 cm.
Series Title
-
Call Number
006.312 Kal l
Availability2
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cover
Mastering game development with unreal engine 4. Second Edition
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Edmonds, Matt

A comprehensive guide with coverage on AudioFX, Particle system, shaders, sequencers, and the latest features of Unreal 4.19 that will take your game development skills to the next level Key Features Create a high-performance Combat game using the essential features of Unreal Engine 4.18+. Master the complex competitive features needed in modern games such as Volumetric Lightmaps and Precompute…

Edition
Second Edition
ISBN/ISSN
9781788991445
Collation
343 p. ; 24 cm.
Series Title
-
Call Number
794.81526 Edm m
Availability4
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cover
3D game environments : create professional 3D game worlds. Second Edition
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Ahearn, Luke

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environmentsis the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating…

Edition
Second Edition
ISBN/ISSN
9781138920026
Collation
331 p. ; 23 cm.
Series Title
-
Call Number
794.81526 Ahe g
Availability4
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cover
C Programming for the Absolute Beginner. Second Edition
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Michael, Vine

Teaching the principles and techniques of programming through simple game creation, a beginner's guide to programming in C uses hands-on exercises and tutorials to help readers acquire essential skills, while covering such topics as variables, loops, pointers, arrays, conditions, and dynamic memory allocation. Original. (Beginner)

Edition
Second Edition
ISBN/ISSN
9781598634808
Collation
-
Series Title
-
Call Number
005.133 Mic c
Availability1
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First Page Previous 6 7 8 9 10 Next Last Page
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