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Found 312 from your keywords: subject="animation"
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cover
Pixologic zbrush 2018 : a comprehensive guide. Fifth Edition
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Tickoo, Sham

Pixologic ZBrush 2018: A Comprehensive Guide covers all features of ZBrush 2018, which is a powerful modeling and sculpting software developed by Pixologic Inc. and is used for developing highly detailed characters for movies, games, and digital design projects. The book provides in-depth details of the concepts and explains the usage and functions of the most commonly used tools of ZBrush. In …

Edition
Fifth Edition
ISBN/ISSN
9781640570481
Collation
Unpaged p. ; 24 cm.
Series Title
-
Call Number
794.8 Tic p
Availability8
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cover
3D human modeling and animation. Third Edition
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Ratner, Peter

3-D Human Modeling and Animation Third Edition All the tools and techniques you need to bring human figures to 3-D life Thanks to today's remarkable technology, artists can create and animate realistic, three-dimensional human figures that were not possible just a few years ago. This easy-to-follow book guides you through all the necessary steps to adapt your own artistic skill in figure drawin…

Edition
Third Edition
ISBN/ISSN
9780470396674
Collation
23 cm.
Series Title
-
Call Number
778.593 Rat h
Availability5
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cover
Timing for Animation: 40th Anniversary Edition. Third Edition
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Whitaker, HaroldHalas, John

Edition
Third Edition
ISBN/ISSN
9780367527754
Collation
184 p. ; 26 cm.
Series Title
-
Call Number
778.53 Whi t

Edition
Third Edition
ISBN/ISSN
9780367527754
Collation
184 p. ; 26 cm.
Series Title
-
Call Number
778.53 Whi t
Availability1
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cover
Real-world Flash game development : how to follow best practices and keep you…
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Griffith, Christopher

Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you r…

Edition
Second Edition
ISBN/ISSN
9780240817682
Collation
433 p. ; 25 cm.
Series Title
-
Call Number
794.81526 Gri r
Availability1
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cover
Producing animation. Second Edition
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Miller-Zarneke, TraceyWinder, CatherineDowlatabadi, Zahra

This text is a comprehensive guide to the management of the animation production process, from the identification and sale of a concept, through development, pre-production, production and post-production, to completion.

Edition
Second Edition
ISBN/ISSN
9780240815350
Collation
-
Series Title
-
Call Number
791.433 Win p
Availability2
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cover
The Fundamentals of animation. Second Edition
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Wells, PaulMoore, Samantha

Packed with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With insightful commentary from leading animators, Wells and Moore …

Edition
Second Edition
ISBN/ISSN
9781472575265
Collation
248 p. ; 23 cm.
Series Title
-
Call Number
791.4334 Wel f
Availability2
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cover
Learning Blender : a hands-on guide to creating 3D animated characters. Secon…
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Villar, OliverSafari, an O'Reilly Media Company.

Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow.

Edition
Second Edition
ISBN/ISSN
9780134663463
Collation
336 p. ; 24 cm.
Series Title
-
Call Number
006.696 Vil l
Availability2
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cover
The art of Blue Sky Studios
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Friedman, Jake S

Discover the incredible art behind animation hits like Ice Age and Rio in this in-depth look behind the scenes at the films of award-winning 20th Century Fox animation studio—Blue Sky Studios. Over the past fifteen years, 20th Century Fox and Blue Sky Studios have revolutionized computer animation with some of the most beloved movies of all time, from their initial success with Ice Age in 200…

Edition
-
ISBN/ISSN
9781608873173
Collation
301 p. ; 34 cm.
Series Title
-
Call Number
791.4334 Fri a
Availability1
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cover
Digital Imaging Series : Digital Fantasy
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Widiyanto, Rahmad

Edition
-
ISBN/ISSN
9789792742688
Collation
-
Series Title
-
Call Number
006.6 Wid d

Edition
-
ISBN/ISSN
9789792742688
Collation
-
Series Title
-
Call Number
006.6 Wid d
Availability1
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cover
CorelDraw X5 The Official Guide
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Bouton, Gary David

The Only Corel-Authorized Guide to CorelDRAW X5 Learn to create outstanding fine art and eye-catching commercial graphics with one powerful tool! CorelDRAW X5: The Official Guide is your comprehensive reference and workbook to get you started designing visually captivating CorelDRAW artwork. Learn, step by step, how to create the illustrations you've imagined, quickly assemble layouts for print…

Edition
-
ISBN/ISSN
9780071745185
Collation
xxxiii, 964 p. : ill. ; 23 cm.
Series Title
-
Call Number
006.6 Bou c
Availability1
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cover
Animation now!
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Wiedemann, Julius

Edition
-
ISBN/ISSN
9783822825884
Collation
-
Series Title
-
Call Number
778.593 Wie a

Edition
-
ISBN/ISSN
9783822825884
Collation
-
Series Title
-
Call Number
778.593 Wie a
Availability1
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cover
After effects CS4 : visual effects and compositing, studio techniques
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Christiansen, Mark

This book focuses on explaining the essential concepts, features, and techniques that are key to creating seamless movie-quality visual effects. Readers of all levels will learn core techniques for effects compositing including color matching, keying, rotoscoping, motion tracking, emulating the camera, and concluding with using expressions in After Effects. The final section of the book delves …

Edition
-
ISBN/ISSN
9780321592019
Collation
-
Series Title
-
Call Number
006.696 Chr a
Availability3
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cover
3ds max modeling for games : insider's guide to game character, vehicle, and …
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Gahan, Andrew

Create stunning commercial-grade game art with these incredible modeling, texturing, lighting, and rendering techniques for the latest version of 3ds Max

Edition
-
ISBN/ISSN
9780240815824
Collation
458 p
Series Title
-
Call Number
006.696 Gah 3
Availability1
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cover
3D Art Essentials : The Fundamentals of 3D Modeling, Texturing , And Animation
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Chopine, Ami

Looks at the principles of 3D art and offers instructions on creating a variety of 3D graphics and animation.

Edition
-
ISBN/ISSN
9780240814711
Collation
-
Series Title
-
Call Number
006.693 Cho t
Availability1
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cover
3ds Max modeling for games. Volume II : insider's guide to stylized modeling
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Gahan, Andrew

3ds Max Modeling for Games - VOLUME II Insider's Guide to Stylized Game Character, Vehicle, and Environment Modeling **ALL TECHNIQUES, TUTORIALS BELOW WILL FEATURE STYLIZED (COMIC-STYLE) ART. THIS IS THE DISTINCTION BETWEEN VOLUME I (WHICH OFFER REALISTIC STYLE ART). Chapter 1 - Introduction to 3dsmax (20-30 pages) User Interface Primitives Viewports Projects Load & Save Chapter 2 - Basics of M…

Edition
-
ISBN/ISSN
9780240816067
Collation
361 p
Series Title
-
Call Number
006.696 Gah t
Availability4
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cover
Kartun Peradaban Jilid I-III
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Gonic, Larry

Edition
-
ISBN/ISSN
9789799100511
Collation
-
Series Title
-
Call Number
778.593 Gon k

Edition
-
ISBN/ISSN
9789799100511
Collation
-
Series Title
-
Call Number
778.593 Gon k
Availability15
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cover
The Archive Series; Animation
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Disney

With an introduction by John Lasseter—and very little else in the way of words—this second book in The Artist Series lavishly showcases the most brilliant animation created by such luminaries as Ub Iwerks, Norm Ferguson, Ben Sharpsteen, Hamilton Luske, Dick Huemer, Grim Natwick, Art Babbitt, Fred Moore, Bill Tytla, Frank Thomas, Ollie Johnston, Milt Kahl, Marc Davis, John Lounsbery, Ward Ki…

Edition
-
ISBN/ISSN
9781423117162
Collation
261 p.
Series Title
-
Call Number
778.593 Dis t
Availability2
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cover
The Art Of Mosters, INC
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Lovett, Laura

The Art of Monsters, Inc. opens the door into Pixar's colorful archives of concept art and to the endearing story of Monsters, Inc. Since the very first bedtime, children around the world have known that once their parents tuck them into bed and shut off the light, monsters lie waiting behind closet doors, ready to emerge. But what they don't realize is that these monsters scare children becaus…

Edition
-
ISBN/ISSN
9781452147512
Collation
-
Series Title
-
Call Number
778.593 Lov t
Availability0
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cover
The Official Guide To 3D Gamestudio
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Duggan, Michael

If you're a video game enthusiast, then you've probably thought more than once about creating your own games. Now you can develop your own 3D games using 3D GameStudio! The Official Guide to 3D GameStudio will help you develop the skills you need to create a variety of games, including first-person shooter and fantasy role-playing. Learn how to make a game from start to finish using the most re…

Edition
-
ISBN/ISSN
9781598633627
Collation
-
Series Title
-
Call Number
006.696 Dug t
Availability5
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cover
Motion graphic design : applied history and aesthetics. Third Edition
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Krasner, Jon

Enrich your motion graphic design work with this substantial investigation of aesthetic principles and their application to motion graphics. Historical reference provides context; design principles serve as building blocks; and an examination of method and technique inspire innovations in your own work. Bring your work to the next level with a command of concepts that include: * The language of…

Edition
Third Edition
ISBN/ISSN
9780240821139
Collation
526 p. ; 23,5 cm.
Series Title
-
Call Number
686.225222 Kra m
Availability10
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