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Found 312 from your keywords: subject="animation"
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cover
Mastering Autodesk Maya 2016
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Palamar, Todd

Go from 'beginner' to 'expert' with this professional, tutorial-based guide to Maya 2016 Mastering Autodesk Maya 2016 is your professional hands-on coverage to getting the most out of Maya. If you already know the basics of Maya, this book is your ticket to full coverage of all Maya 2016's latest features, and showcases the tools and methods used in real-world 3D animation and visual effects. F…

Edition
-
ISBN/ISSN
9781119059820
Collation
-
Series Title
-
Call Number
006.696 Pal m
Availability1
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cover
Digital animation
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Chong, Andrew

Looks at the history of the medium, charting its progress by looking at specific examples that document the growth and development of the form over the past fifty years.

Edition
-
ISBN/ISSN
9782940373567
Collation
-
Series Title
Basics Animation 02
Call Number
778.593 Cho d
Availability2
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cover
Kreasi Modeling Untuk Pemula
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Soma, Hari Aria

Edition
-
ISBN/ISSN
17897969
Collation
-
Series Title
-
Call Number
006.696 Som k

Edition
-
ISBN/ISSN
17897969
Collation
-
Series Title
-
Call Number
006.696 Som k
Availability1
MARC DownloadCite
cover
Animation art : From pencil to pixel, the history of cartoon, anime & CGI
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Beck, Jerry

Covering every aspect of animation, from the movies to MTV, from every part of the world, 'Animation Art' revels in the techniques, the stories, the technology and the personalities which have fashioned the development of this modern art form.

Edition
-
ISBN/ISSN
1844512347
Collation
382 hlm. ; 28 cm.
Series Title
-
Call Number
778.593 Bec a
Availability1
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cover
Autodesk 3ds max 2016
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Derakhshani, DariushDerakhshani, Randi

Start animating right away with this tutorial-based guide to Autodesk 3ds Max 2016 Autodesk 3ds Max 2016 Essentials is your perfect hands-on guide to start animating quickly. Using approachable, real-world exercises, you'll master the fundamentals of this leading animation software by following full-color screen shots step by step. Each chapter opens with a quick discussion of concepts and lear…

Edition
-
ISBN/ISSN
9781119059769
Collation
-
Series Title
-
Call Number
006.696 Der a
Availability1
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cover
Art of the digital age
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Wands, Bruce

This illustrated survey of the experimental world of digital art explores the ways in which traditional painting and sculpture have been significantly changed by digital technologies, citing the emergence of such new forms as net art, digital installation and virtual reality.

Edition
-
ISBN/ISSN
9780500286296
Collation
223 p
Series Title
-
Call Number
778.593 Wan a
Availability3
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cover
Hybrid animation : integrating 2D and 3D assets
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O'Hailey, Tina

Think outside the 2D or 3D box and seemlessly integrate 2D and 3D animation mediums into your projects. Develop your entire pipeline from start to finish with Hybrid Animation: Integrating 2D and 3D Assets.

Edition
First Edition
ISBN/ISSN
9780240812052
Collation
281 p.
Series Title
-
Call Number
006.696 Oha h
Availability1
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cover
Intermediate Autodesk maya The Modeling & Animation Handbook
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Schriever, michiel

Maya is the industry-leading 3D animation and effects software used in movies, special effects, games, cartoons, short films, commercials, etc. Complex and difficult to learn, the new Maya 2010 features updates to modeling, animation, dynamics, and rendering modules. This invaluable book offers hands-on introduction to the tools and techniques of this fascinating software. This extraordinary, f…

Edition
-
ISBN/ISSN
9781897177532
Collation
-
Series Title
-
Call Number
006.696 Sch i
Availability1
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cover
Moving pixels : blockbuster animation, digital art and 3D modelling today
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Weishar, Peter

The art of the computer-generated image (CGI) has become one of the most astounding and transformative applications of digital technology, famously making possible the creation of fictitious worlds and make-believe characters that are so relistic they fool the eye and the mind. This is the first comprehensive collection of three-dimensional CGI images from the most renowned film studios, animat…

Edition
-
ISBN/ISSN
9780500512081
Collation
-
Series Title
-
Call Number
778.593 Wei m
Availability1
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cover
Learning Autodesk® Maya® 2008 : the special effects handbook
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Schriever, michiel

Create mind-blowing special effects skills with Learning Autodesk Maya 2008 I The Special Effects Handbook. This completely updated official Maya guide focuses on dynamics and rendering, with in-depth tutorials covering lighting, texturing, and soft body and hard body dynamics. This exceptional, full-color guide uses LAIKA's award-winning short film Moongirl to guide you through clear step-by-s…

Edition
-
ISBN/ISSN
9781897177396
Collation
-
Series Title
-
Call Number
006.696 Gui i
Availability1
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cover
Pixologic zbrush 2018 : a comprehensive guide. Fifth Edition
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Tickoo, Sham

Pixologic ZBrush 2018: A Comprehensive Guide covers all features of ZBrush 2018, which is a powerful modeling and sculpting software developed by Pixologic Inc. and is used for developing highly detailed characters for movies, games, and digital design projects. The book provides in-depth details of the concepts and explains the usage and functions of the most commonly used tools of ZBrush. In …

Edition
Fifth Edition
ISBN/ISSN
9781640570481
Collation
Unpaged p. ; 24 cm.
Series Title
-
Call Number
794.8 Tic p
Availability8
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cover
3D human modeling and animation. Third Edition
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Ratner, Peter

3-D Human Modeling and Animation Third Edition All the tools and techniques you need to bring human figures to 3-D life Thanks to today's remarkable technology, artists can create and animate realistic, three-dimensional human figures that were not possible just a few years ago. This easy-to-follow book guides you through all the necessary steps to adapt your own artistic skill in figure drawin…

Edition
Third Edition
ISBN/ISSN
9780470396674
Collation
23 cm.
Series Title
-
Call Number
778.593 Rat h
Availability5
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cover
Timing for Animation: 40th Anniversary Edition. Third Edition
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Whitaker, HaroldHalas, John

Edition
Third Edition
ISBN/ISSN
9780367527754
Collation
184 p. ; 26 cm.
Series Title
-
Call Number
778.53 Whi t

Edition
Third Edition
ISBN/ISSN
9780367527754
Collation
184 p. ; 26 cm.
Series Title
-
Call Number
778.53 Whi t
Availability1
MARC DownloadCite
cover
Real-world Flash game development : how to follow best practices and keep you…
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Griffith, Christopher

Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you r…

Edition
Second Edition
ISBN/ISSN
9780240817682
Collation
433 p. ; 25 cm.
Series Title
-
Call Number
794.81526 Gri r
Availability1
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cover
Producing animation. Second Edition
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Miller-Zarneke, TraceyWinder, CatherineDowlatabadi, Zahra

This text is a comprehensive guide to the management of the animation production process, from the identification and sale of a concept, through development, pre-production, production and post-production, to completion.

Edition
Second Edition
ISBN/ISSN
9780240815350
Collation
-
Series Title
-
Call Number
791.433 Win p
Availability2
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cover
The Fundamentals of animation. Second Edition
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Wells, PaulMoore, Samantha

Packed with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With insightful commentary from leading animators, Wells and Moore …

Edition
Second Edition
ISBN/ISSN
9781472575265
Collation
248 p. ; 23 cm.
Series Title
-
Call Number
791.4334 Wel f
Availability2
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cover
Learning Blender : a hands-on guide to creating 3D animated characters. Secon…
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Villar, OliverSafari, an O'Reilly Media Company.

Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow.

Edition
Second Edition
ISBN/ISSN
9780134663463
Collation
336 p. ; 24 cm.
Series Title
-
Call Number
006.696 Vil l
Availability2
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cover
The art of Blue Sky Studios
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Friedman, Jake S

Discover the incredible art behind animation hits like Ice Age and Rio in this in-depth look behind the scenes at the films of award-winning 20th Century Fox animation studio—Blue Sky Studios. Over the past fifteen years, 20th Century Fox and Blue Sky Studios have revolutionized computer animation with some of the most beloved movies of all time, from their initial success with Ice Age in 200…

Edition
-
ISBN/ISSN
9781608873173
Collation
301 p. ; 34 cm.
Series Title
-
Call Number
791.4334 Fri a
Availability1
MARC DownloadCite
cover
Digital Imaging Series : Digital Fantasy
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Widiyanto, Rahmad

Edition
-
ISBN/ISSN
9789792742688
Collation
-
Series Title
-
Call Number
006.6 Wid d

Edition
-
ISBN/ISSN
9789792742688
Collation
-
Series Title
-
Call Number
006.6 Wid d
Availability1
MARC DownloadCite
cover
CorelDraw X5 The Official Guide
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Bouton, Gary David

The Only Corel-Authorized Guide to CorelDRAW X5 Learn to create outstanding fine art and eye-catching commercial graphics with one powerful tool! CorelDRAW X5: The Official Guide is your comprehensive reference and workbook to get you started designing visually captivating CorelDRAW artwork. Learn, step by step, how to create the illustrations you've imagined, quickly assemble layouts for print…

Edition
-
ISBN/ISSN
9780071745185
Collation
xxxiii, 964 p. : ill. ; 23 cm.
Series Title
-
Call Number
006.6 Bou c
Availability1
MARC DownloadCite
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