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Subject :
"COMPUTER GAME"
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Actionable gamification : beyond points, badges, and leaderboards
Author(s)
: Chou, Yu-Kai -
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Game Design 2nd edition
Author(s)
: Bates, Bob -
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Real-time 3D rendering with DirectX and HLSL : a practical guide to graphics programming
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: Varcholik, Paul -
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The ultimate guide to video game writing and design
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: Dille, Flint - Platten, John Zuur -
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Game Design : A Practical Approach
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: Schuytema, Paul -
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Rules of play : game design fundamentals
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: Tekinbaş, Katie Salen - Zimmerman, Eric -
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Scratch 2.0 : beginner's guide : learn to program while creating interactive stories, games, and multimedia projects using Scratch
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: Badger, Michael -
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The game maker's companion : game development : the journey continues
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: Habgood, Jacob - Nielsen, Nana - Rijks, Martin -
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Game development principles
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: Thorn, Alan -
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Foundation Game Design with Flash
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: Spuy, Rex van der -
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Real-world Flash game development : how to follow best practices and keep your sanity 2nd edition
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: Griffith, Christopher -
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The ultimate history of video games
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: Kent, Steven L. -
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Learn to program with Scratch : a visual introduction to programming with games, art, science, and math
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: Marji, Majed -
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Learning Stencyl 3.x game development beginner's guide : a fast-paced, hands-on guide for developing a feature-complete video game on almost any desktop computer, without writing a single line of computer code
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: Borkwood, Innes -
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Game Design : A Practical Approach
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: Schuytema, Paul -
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Game Development Essentials Game Level Design
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: Castillo, Travis ; Novak, Jeannie -
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The art of video games
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: Melissinos, Mass -
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