Fully updated for SAS 9.2, Ron Cody's SAS Functions by Example, Second Edition, is a must-have reference for anyone who programs in Base SAS. With the addition of functions new to SAS 9.2, this comprehensive reference manual now includes more than 200 functions, including new character, date and time, distance, probability, sort, and special functions. This new edition also contains more exampl…
Buku Hibah dari BI
Discusses the basics of using OpenGL to create computer games that have realistic graphics.
The success of many organizations depends upon information stored in database management systems. Given the importance of such systems, it is essential that managers with responsibility for IT understand the underlying database management system (DBMS) principles, are aware of the strengths and weaknesses of existing database technology and of likely future developments in the field. This book …
A comprehensive guide with coverage on AudioFX, Particle system, shaders, sequencers, and the latest features of Unreal 4.19 that will take your game development skills to the next level Key Features Create a high-performance Combat game using the essential features of Unreal Engine 4.18+. Master the complex competitive features needed in modern games such as Volumetric Lightmaps and Precompute…
Energy, Environment, and Climate, Second Edition, is the most contemporary book for the energy course. Written for non-science majors, the text presents the physical concepts in easy-to-understand language and asks students to apply those concepts to contemporary energy issues. Students learn to analyze the important questions that face today’s citizens and deal with the answers both qualitat…
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environmentsis the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating…
An introduction to CFD fundamentals and using commercial CFD software to solve engineering problems, designed for the wide variety of engineering students new to CFD, and for practicing engineers learning CFD for the first time. Combining an appropriate level of mathematical background, worked examples, computer screen shots, and step by step processes, this book walks the reader through modeli…
An instant bestseller when it first appeared as a college textbook, this lively guide gives writers precisely what they need to know to be effective and persuasive.
Master the craft of game design so you can create that elusive combination of challenge, competition, and interaction that players seek. This design workshop begins with an examination of the fundamental elements of game design; then puts you to work in prototyping, playtesting and redesigning your own games with exercises that teach essential design skills. Workshop exercises require no backgr…
First Published in 2006. Routledge is an imprint of Taylor & Francis, an informa company.
Vividly illustrated, this practical guide reveals how to develop mixed-use projects that incorporate place-making principles. Written by a team of experts, it lists the key points that can make or break a project and describes best practices and techniques developing mixed-use town centers, towers, urban villages, and districts. Illustrated with photos, examples, and case studies, the book desc…
Covers contemporary debates and research literature; covers everything from grammar, narrative, argumentation, cognition and pragmatics to social, political and critical approaches; adds two wholly new chapters on ideology and identity; and, puts the student at the centre.
Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow.
The PIC microcontroller from Microchip is one of the most widely used 8-bit microcontrollers in the world. In this book, the authors use a step-by-step and systematic approach to show the programming of the PIC18 chip. Examples in both Assembly language and C show how to program many of the PIC18 features such as timers, serial communication, ADC, and SPI.
Readers of this accessible book – now in a revised and updated new edition – are taken on a conceptual journey which passes every milestone and important feature of the HACCP landscape at a pace which is comfortable and productive. The information and ideas contained in the book will enable food industry managers and executives to take their new-found knowledge into the workplace for use in…
The second edition of MODERN GARDE MANGER: A GLOBAL PERSPECTIVE, was written for both the working chef and the serious student engaged in the practice and study of culinary arts. The first edition was winner of the International Association of Culinary Professionals (IACP) Cookbook Award. Its carefully researched information and fully tested recipes span the international spectrum of the modern…
The Second Edition of this student favorite takes readers step-by-step through the theories, processes and methods of each stage of research, from how to create a research question, design the project and write it up. It enables students to have a clear sense of how their own work relates to broader scholarship and inspires understanding of why studying the media matters. Now 20% bigger, new fe…
Teaching the principles and techniques of programming through simple game creation, a beginner's guide to programming in C uses hands-on exercises and tutorials to help readers acquire essential skills, while covering such topics as variables, loops, pointers, arrays, conditions, and dynamic memory allocation. Original. (Beginner)