Presents advice on drawing techniques for creating urban sketches, with advice on color selection, composition, perspective, and movement and information about sharing works on social media.
One of the digital art industry's rising American stars shares four years worth of his unique fantasy and sci-fi artwork.
The artists at Weta Digital and Weta Workshop were thrilled to get the opportunity to work with Steven Spielberg to bring HergÉ’s wonderful characters to the big screen in The Adventures of Tintin. They spent five years working on this movie. This book tells the story of how the filmmakers started with the original HergÉ artwork and books and ended up with what is seen on-screen. It feature…
With art from books, graphic novels, video games, films, galleries, and advertising, "Spectrum 17" is both an electrifying art book for fans and an invaluable resource for clients looking for bright new talent.
This is the most easy-to-use human anatomy guide for artists, explaining the human body in a simple manner. The book contains keys to figuring out construction in a direct, easy-to-follow, and highly visual manner. Art students, 3D sculptors and illustrators alike will find this manual a practical foundation upon which to build their knowledge of anatomy - an essential background for anyone wis…
This is a highly practical guide for budding artists who want to create their own extreme sci-fi worlds. Core elements of sci-fi art are taught through ingenious exercises and eleven detailed step by step projects. Subjects covered include aliens, robots, space ships, weapons, space stations and strange planets.
Includes index
This science fiction tale is set in the imaginary future where robots are needed to secure resources for mankind to progress its technology. Throughout the book, Zampriolo also teaches how to conceptualize, fabricate, and finish machine robots.