The third edition of this highly accessible book is designed for people who want to understand how multinational firms “work” and what their consequences for the economy and for political choices are. It is designed to be readily useful to students of economics and business administration and to scholars (teachers and researchers) with interests in multinational enterprises.
The first detailed ethnography of the impact of this new technology through the exploration of the mobile phone's role in everyday life.
KIDS & Co explains how your business skills don't have to go out of the window when you walk in through the front door. You may sometimes feel that the kids get the better of you every time, but here is one weapon you have that they don't: all those business skills you are familiar with and they know nothing about.
The first book in the field to introduce students to the history, culture, theory and contemporary practice of alternative journalism.
Describes how computer viruses are created and spread, and discusses computer harassment, online con artists, protecting data with encryption, and general computer security issues.
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This book was written to support the development of art assets and virtual environments for Serious Games and Architectural Visualization. It caters to those who do not have any experience with 3D modeling, texturing and scene building in a real-time virtual environment. This book focuses on utilizing Autodesk's 3DS Max as the 3D modeling tool, Allegorithmic's MapZone as the texture creation to…
Offset Lithographic Technology provides extensive coverage of electronic applications in all areas of printing. This edition includes in-depth coverage of electronic text generation, computer-to-plate operations, computer-controlled inking and printing, digital image generation, and electronic prepress (desktop publishing). A math and measurement chapter helps students master these important ba…
This text examines a range of HCI topics while emphasising design methods. It is divided into three clear parts: foundations, design practice and advanced topics.