Rev. ed. of: Introduction to algorithms / Thomas H. Cormen, Charles E. Leiserson, Ronald L. Rivest. C1990 Bibliografi dan Indeks, Terdapat 3 Kopi
The book teaches you how to develop marketable ideas, learn what perils and pitfalls await during a game's pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects. Index : page 555-575.