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Found 54 from your keywords: subject="Video games"
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cover
The psychology of video games
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Hodent, Celia

The Psychology of Video Games explores the relationship between psychology and video games from the perspective of both game developers and players. Notes : page 85. Bibliography : page 87-104.

Edition
First edition, 2021
ISBN/ISSN
9780367493134
Collation
104 p. ; 20 cm.
Series Title
The Psychology of everything
Call Number
794.8 Hod p
Availability1
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cover
Level up! : the guide to great video game design. Third Edition.
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Rogers, Scott, 1955-

The book teaches you how to develop marketable ideas, learn what perils and pitfalls await during a game's pre-production, production and post-production stages, and provide even more creative ideas to serve as fuel for your own projects. Index : page 555-575.

Edition
Third Edition, 2025
ISBN/ISSN
9781394298761
Collation
xxxi, 575 p. ; 25 cm.
Series Title
-
Call Number
794.8 Rog l
Availability1
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cover
Unity from zero to proficiency (foundations) : a step-by-step guide to creati…
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Felicia, Patrick

Get Started with Game Programming Fast Getting started with Unity can be tedious if the resource that you are using doesn't have an approach tailored to your needs. In the past, I have seen how a simple yet detailed approach to teaching Unity can make a real difference to a student's ability to create games confidently and successfully and I have made sure that everything has been included in t…

Edition
-
ISBN/ISSN
9781795806633
Collation
194 p. ; 28 cm.
Series Title
-
Call Number
794.8 Fel u
Availability8
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cover
The Game Narrative Toolbox
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Heussner, TobiasFinley, Toiya KristenHepler, Jennifer BrandesLemay, Ann

Edition
-
ISBN/ISSN
9781032438962
Collation
310 p. ; 26 cm.
Series Title
-
Call Number
794.81536 Heu g

Edition
-
ISBN/ISSN
9781032438962
Collation
310 p. ; 26 cm.
Series Title
-
Call Number
794.81536 Heu g
Availability1
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cover
The art of Watch Dogs
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Mcvittie, Andy

Edition
-
ISBN/ISSN
9781781169001
Collation
144 p. ; 31 cm.
Series Title
-
Call Number
794.82 Mcv a

Edition
-
ISBN/ISSN
9781781169001
Collation
144 p. ; 31 cm.
Series Title
-
Call Number
794.82 Mcv a
Availability1
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cover
Secrets of scene design : rules, techniques and insights
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Wu, WenpengLiu, MaoyongWang, YingHou, ShengAnne, Bethany

Edition
First Asian edition
ISBN/ISSN
9789810939960
Collation
174 p. ; 22 cm.
Series Title
-
Call Number
794.8 Wan s

Edition
First Asian edition
ISBN/ISSN
9789810939960
Collation
174 p. ; 22 cm.
Series Title
-
Call Number
794.8 Wan s
Availability1
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cover
The art of Battlefield 4
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Titan Books

One of the most popular first-person-shooter franchises of all time, the critically and commercially acclaimed Battlefield series has sold over 27 million copies worldwide and been the recipient of numerous awards and accolades - including 'Best Shooter' and 'Best Multiplayer Game' and 'Best Graphics' in 2011. The high-octane series has been praised for its sandbox design and immersive multipla…

Edition
First edition, November 2013
ISBN/ISSN
9781781169285
Collation
191 p. ; 31 cm.
Series Title
-
Call Number
794.8 Tit a
Availability1
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cover
Unity 2021 shaders and effects cookbook : over 50 recipes to help you transfo…
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Doran, John P.

Overcome the challenges and complexities involved in creating your own shaders with high-level realism using practical solutions, best practices, and the latest features of Unity 2021 Key Features: Discover practical recipes for mastering post-processing effects and advanced shading techniques Learn the secrets of creating AAA quality shaders without writing long algorithms Create visually stun…

Edition
-
ISBN/ISSN
9781839218620
Collation
463 p. ; 24 cm.
Series Title
-
Call Number
006.6869 Dor u
Availability2
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cover
Handbook on interactive storytelling
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Smed, JouniSkult, NatashaSkult, Petter Harald EmanuelSuovuo, Tomi

HANDBOOK ON INTERACTIVE STORYTELLING Discover the latest research on crafting compelling narratives in interactive entertainment Electronic games are no longer considered “mere fluff” alongside the “real” forms of entertainment, like film, music, and television. Instead, many games have evolved into an art form in their own right, including carefully constructed stories and engaging nar…

Edition
-
ISBN/ISSN
9781119688136
Collation
-
Series Title
-
Call Number
794.81535 Sme h
Availability1
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cover
The big bad world of concept art for video games : an insider's guide for stu…
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Lilly, Eliott

This is a comprehensive book that gives aspiring artists an honest, informative, and concise look at what it takes to become a concept artist in the video game industry. Author Eliott Lilly uses his own student work as a teaching tool along with personal experiences to help you on your journey. From finding the right school and getting the most out of your education, to preparing your portfolio…

Edition
-
ISBN/ISSN
9781624650208
Collation
143 p. ; 22 cm.
Series Title
-
Call Number
794.81536 Lil b
Availability1
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cover
The gamification of digital journalism : innovation in journalistic storytelling
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Dowling, David Oakey

Introduction: the mainstreaming of gaming culture and journalism's Ludic turn -- Journalism and the politics of game content -- News branding through news experiences -- Open world game narratives -- Documentary games -- Social media and mobile gaming -- Imersive design: VR journalism -- Conclusion: the ultimate empathy machine? games about refugees and migrants.

Edition
-
ISBN/ISSN
9780367076252
Collation
-
Series Title
-
Call Number
070.4 Dow g
Availability1
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cover
Challenges for game designers : non-digital exercises for video game designers
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Brathwaite, Brenda

Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic …

Edition
-
ISBN/ISSN
9781584505808
Collation
317 p. ; 26 cm.
Series Title
-
Call Number
794.8 Bra c
Availability3
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cover
Creating game art for 3D engines
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Strong, Brad

Provides information on creating and exporting game art in a 3D engine.

Edition
-
ISBN/ISSN
9781584505488
Collation
-
Series Title
-
Call Number
794.8 Str c
Availability5
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cover
Writing for animation, comics & games
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Marx, Christy

Publisher description

Edition
-
ISBN/ISSN
9780240805825
Collation
226 p. ; 25 cm.
Series Title
-
Call Number
808.23 Mar w
Availability4
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cover
Fundamentals of game design
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Adams, Ernest

Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They'll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-c…

Edition
3
ISBN/ISSN
9780321929679
Collation
560 p. ; 24 cm.
Series Title
-
Call Number
794.81536 Ada f
Availability1
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cover
Video game storytelling : what every developer needs to know about narrative …
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Skolnick, Evan

UNLOCK YOUR GAME'S NARRATIVE POTENTIAL! With increasingly sophisticated video games being consumed by an enthusiastic and expanding audience, the pressure is on game developers like never before to deliver exciting stories and engaging characters. With Video Game Storytelling, game writer and producer Evan Skolnick provides a comprehensive yet easy-to-follow guide to storytelling basics and how…

Edition
-
ISBN/ISSN
9780385345828
Collation
202 p. ; 24 cm.
Series Title
-
Call Number
794.81536 Sko v
Availability0
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cover
JAGS : journal of animation & games studies Vol. 2 No. 2, Oktober 2016
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Institut Seni Indonesia Yogyakarta. Fakultas Seni media Rekam. Program Studi Animasi

Edition
-
ISBN/ISSN
24695662
Collation
137-262 p. ; 31 cm.
Series Title
-
Call Number
Ref 700 Ins j

Edition
-
ISBN/ISSN
24695662
Collation
137-262 p. ; 31 cm.
Series Title
-
Call Number
Ref 700 Ins j
Availability1
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cover
The Art of eorzea : stormblood
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Final Fantasy

Edition
-
ISBN/ISSN
-
Collation
79 p. ; 27 cm.
Series Title
-
Call Number
793.932 Fin a

Edition
-
ISBN/ISSN
-
Collation
79 p. ; 27 cm.
Series Title
-
Call Number
793.932 Fin a
Availability1
MARC DownloadCite
cover
Playing to wiin : Nintendo and the video game industry's greatest comeback
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Sloan, Daniel

Buku ini hibah dari BI

Edition
-
ISBN/ISSN
9786020212241
Collation
-
Series Title
-
Call Number
338.477948 Slo p
Availability1
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cover
The art of The last of us
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Druckmann, Neil

Naughty Dog Studios and Dark Horse proudly present the essential companion to The Last of Us, a richly detailed and compelling game set in a postpandemic world where humans have become an endangered species. Featuring concept art, character designs, and astonishing settings and landscapes, The Art of The Last of Us provides a unique look at one of the gaming world's most eagerly anticipated tit…

Edition
-
ISBN/ISSN
9781616551643
Collation
-
Series Title
-
Call Number
794.7 Dru l
Availability1
MARC DownloadCite
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