Master the tools and day-to-day practices of music recording and production. Learn the ins and outs of room acoustics and designing a studio. Gain techniques for mic placement and running a session. Get a solid grounding in both theory and industry practice. Modern Recording Techniques, the bestselling, authoritative guide to recording, provides everything you need to improve your craft. "If yo…
ADR and looping --
Providing vital reading for audio students and trainee engineers, this guide is ideal for anyone who wants a solid grounding in both theory and industry practices in audio, sound and recording. There are many books on the market covering "how to work it" when it comes to audio equipment--but Sound and Recording isn't one of them. Instead, you'll gain an understanding of "how it works" with this…
Get the most out of your iPod and iTunes Fully revised throughout, How to Do Everything: iPod and iTunes, Sixth Edition covers the iPod classic, iPod nano, and iPod shuffle as well as the latest version of iTunes. Find out how to easily load music, podcasts, and video, customize settings, enhance audio quality, manage your iTunes library, convert file formats, recover data, and much more. This …
Principles of Game Audio and Sound Design is a comprehensive introduction to the art of sound for games and interactive media using Unity. This accessible guide encompasses both the conceptual challenges of the artform as well as the technical and creative aspects, such as sound design, spatial audio, scripting, implementation and mixing. Beginning with basic techniques, including linear and in…
William Whittington presents a contemporary study of the rise of sound design and its relationship to science fiction cinema. This in-depth study considers the evolution of sound design not only through cultural and technological developments during the last four decades, but also through the attitudes and expectations of filmgoers.
Vibrations and Acoustics: Measurement and Signal Analysis is the culmination of the author's more than two decades of teaching and research experience in these areas. It will serve as a source of reference for postgraduate students, researchers, academicians, practicing engineers and professionals in the field of vibration and acoustics.
G. Gain Staging -- h. Fades -- i. Panning -- j. Constant Gain or Constant Power -- k. Equalization -- l. Compression -- m. Normalizing -- n. Noise Gate -- o. Expansion -- p. Exciter -- q. De-Esser -- r. Noise Reduction -- s. Reverberation and Delays -- t. De-Verberation -- u. Effects and Filters -- v. Limiter -- w. Premixing -- x. Buses, Auxes, Sends and Returns -- y. VCA Faders -- z. Master Fa…
Originally published 2007 by Focal Press.
Record Label Marketing, Third Edition is the essential resource to help you understand how recorded music is professionally marketed. Fully updated to reflect current trends in the industry, this edition is designed to benefit marketing professionals, music business students, and independent artists alike. As with previous editions, the third edition is accessible for readers new to marketing o…
Making Media takes the media production process and deconstructs it into its most basic components. Students will learn the basic concepts of media production: frame, sound, light, time, motion, sequencing, etc., and be able to apply them to any medium they choose. They will also become well grounded in the digital work environment and the tools required to produce media in the digital age. The…