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Found 90 from your keywords: subject="COMPUTER ANIMATION"
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cover
Hybrid animation : integrating 2D and 3D assets
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O'Hailey, Tina

Think outside the 2D or 3D box and seemlessly integrate 2D and 3D animation mediums into your projects. Develop your entire pipeline from start to finish with Hybrid Animation: Integrating 2D and 3D Assets.

Edition
First Edition
ISBN/ISSN
9780240812052
Collation
281 p.
Series Title
-
Call Number
006.696 Oha h
Availability1
MARC DownloadCite
cover
Intermediate Autodesk maya The Modeling & Animation Handbook
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Schriever, michiel

Maya is the industry-leading 3D animation and effects software used in movies, special effects, games, cartoons, short films, commercials, etc. Complex and difficult to learn, the new Maya 2010 features updates to modeling, animation, dynamics, and rendering modules. This invaluable book offers hands-on introduction to the tools and techniques of this fascinating software. This extraordinary, f…

Edition
-
ISBN/ISSN
9781897177532
Collation
-
Series Title
-
Call Number
006.696 Sch i
Availability1
MARC DownloadCite
cover
Learning Autodesk® Maya® 2008 : the special effects handbook
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Schriever, michiel

Create mind-blowing special effects skills with Learning Autodesk Maya 2008 I The Special Effects Handbook. This completely updated official Maya guide focuses on dynamics and rendering, with in-depth tutorials covering lighting, texturing, and soft body and hard body dynamics. This exceptional, full-color guide uses LAIKA's award-winning short film Moongirl to guide you through clear step-by-s…

Edition
-
ISBN/ISSN
9781897177396
Collation
-
Series Title
-
Call Number
006.696 Gui i
Availability1
MARC DownloadCite
cover
Pixologic zbrush 2018 : a comprehensive guide. Fifth Edition
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Tickoo, Sham

Pixologic ZBrush 2018: A Comprehensive Guide covers all features of ZBrush 2018, which is a powerful modeling and sculpting software developed by Pixologic Inc. and is used for developing highly detailed characters for movies, games, and digital design projects. The book provides in-depth details of the concepts and explains the usage and functions of the most commonly used tools of ZBrush. In …

Edition
Fifth Edition
ISBN/ISSN
9781640570481
Collation
Unpaged p. ; 24 cm.
Series Title
-
Call Number
794.8 Tic p
Availability8
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cover
Real-world Flash game development : how to follow best practices and keep you…
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Griffith, Christopher

Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you r…

Edition
Second Edition
ISBN/ISSN
9780240817682
Collation
433 p. ; 25 cm.
Series Title
-
Call Number
794.81526 Gri r
Availability1
MARC DownloadCite
cover
Learning Blender : a hands-on guide to creating 3D animated characters. Secon…
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Villar, OliverSafari, an O'Reilly Media Company.

Learning Blender walks you through every step of creating an outstanding animated character with the free, open source, 3D software Blender, and then compositing it in a real video using a professional workflow.

Edition
Second Edition
ISBN/ISSN
9780134663463
Collation
336 p. ; 24 cm.
Series Title
-
Call Number
006.696 Vil l
Availability2
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cover
The art of Blue Sky Studios
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Friedman, Jake S

Discover the incredible art behind animation hits like Ice Age and Rio in this in-depth look behind the scenes at the films of award-winning 20th Century Fox animation studio—Blue Sky Studios. Over the past fifteen years, 20th Century Fox and Blue Sky Studios have revolutionized computer animation with some of the most beloved movies of all time, from their initial success with Ice Age in 200…

Edition
-
ISBN/ISSN
9781608873173
Collation
301 p. ; 34 cm.
Series Title
-
Call Number
791.4334 Fri a
Availability1
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cover
After effects CS4 : visual effects and compositing, studio techniques
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Christiansen, Mark

This book focuses on explaining the essential concepts, features, and techniques that are key to creating seamless movie-quality visual effects. Readers of all levels will learn core techniques for effects compositing including color matching, keying, rotoscoping, motion tracking, emulating the camera, and concluding with using expressions in After Effects. The final section of the book delves …

Edition
-
ISBN/ISSN
9780321592019
Collation
-
Series Title
-
Call Number
006.696 Chr a
Availability3
MARC DownloadCite
cover
3ds max modeling for games : insider's guide to game character, vehicle, and …
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Gahan, Andrew

Create stunning commercial-grade game art with these incredible modeling, texturing, lighting, and rendering techniques for the latest version of 3ds Max

Edition
-
ISBN/ISSN
9780240815824
Collation
458 p
Series Title
-
Call Number
006.696 Gah 3
Availability1
MARC DownloadCite
cover
3ds Max modeling for games. Volume II : insider's guide to stylized modeling
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Gahan, Andrew

3ds Max Modeling for Games - VOLUME II Insider's Guide to Stylized Game Character, Vehicle, and Environment Modeling **ALL TECHNIQUES, TUTORIALS BELOW WILL FEATURE STYLIZED (COMIC-STYLE) ART. THIS IS THE DISTINCTION BETWEEN VOLUME I (WHICH OFFER REALISTIC STYLE ART). Chapter 1 - Introduction to 3dsmax (20-30 pages) User Interface Primitives Viewports Projects Load & Save Chapter 2 - Basics of M…

Edition
-
ISBN/ISSN
9780240816067
Collation
361 p
Series Title
-
Call Number
006.696 Gah t
Availability4
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cover
The Official Guide To 3D Gamestudio
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Duggan, Michael

If you're a video game enthusiast, then you've probably thought more than once about creating your own games. Now you can develop your own 3D games using 3D GameStudio! The Official Guide to 3D GameStudio will help you develop the skills you need to create a variety of games, including first-person shooter and fantasy role-playing. Learn how to make a game from start to finish using the most re…

Edition
-
ISBN/ISSN
9781598633627
Collation
-
Series Title
-
Call Number
006.696 Dug t
Availability5
MARC DownloadCite
cover
Learning Autodesk Maya 2008: The Modeling & Animation Handbook
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Autodesk

Develop out of this world modeling and animation skills with Learning Autodesk Maya 2008 I The Modeling & Animation Handbook. Follow clear, step-by-step tutorials to understand the modeling and animation stages of production using artwork from the LAIKA short film Moongirl. Learn to build models with a variety of surface types and then make them move with a wide range of animation techniques di…

Edition
-
ISBN/ISSN
9781897177389
Collation
-
Series Title
-
Call Number
006.696 Aut l
Availability1
MARC DownloadCite
cover
Hybrid animation : integrating 2D and 3D assets. Second Edition
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O'Hailey, Tina

Expand your imagination by letting go of the limitations of traditional animation mediums, software packages, or workflows and integrating 2D and 3D assets. With the updated and expanded second edition of Hybrid Animation you'll learn how to choose the techniques that best express the artistic and narrative direction of your project and get the technical support you need to bring your ideas to …

Edition
Second Edition
ISBN/ISSN
9780415718707
Collation
-
Series Title
-
Call Number
006.696 Oha h
Availability2
MARC DownloadCite
cover
Game Character Modeling and Animation with 3ds Max
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Clinton, Yancey

In this book "you'll learn not only a state-of-the-art 3D program, but also a modeling production pipeline for the next generation of video game engines. You'll work through a single, clearly structured project to create a 3D character that can be played in most real-time 3D game engines with specific focus on the Unreal engine. You'll also discover spline modeling, the new pipeline for real-ti…

Edition
-
ISBN/ISSN
9780240809786
Collation
-
Series Title
-
Call Number
006.696 Cli g
Availability2
MARC DownloadCite
cover
Computer animation : algorithms and techniques. Third Edition
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Parent, Rick

Updated to include the most current techniques of computer animation, along with the theory and high-level computation that makes this book the best technically oriented animation resource.

Edition
Third Edition
ISBN/ISSN
9780124158429
Collation
-
Series Title
-
Call Number
006.696 Par c
Availability1
MARC DownloadCite
cover
The complete guide to Blender graphics : computer modeling and animation. Fif…
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Blain, John M.

Blender(tm) is a free Open Source 3D Creation Suitesupporting the entire modeling and animation pipeline - modeling, rigging, animation, simulation, rendering, compositing and motion tracking. The program also includes Video Editing and Grease Pencil 2D Animation. The program is free to download and use by anyone for anything. The Complete Guide to Blender Graphics: Modeling and Animation, 5thE…

Edition
Fifth Edition
ISBN/ISSN
9780367184742
Collation
-
Series Title
-
Call Number
777.7 Bla c
Availability1
MARC DownloadCite
cover
The complete guide to Blender graphics : computer modeling and animation. Six…
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Blain, John M

BlenderTM is a free Open Source 3D Computer Modeling and Animation Suite incorporating Character Rigging, Particles, Real World Physics Simulation, Sculpting, Video Editing with Motion Tracking and 2D Animation within the 3D Environment. Blender is FREE to download and use by anyone for anything. The Complete Guide to Blender Graphics: Computer Modeling and Animation, Sixth Edition is a unified…

Edition
Sixth Edition
ISBN/ISSN
9780367536190
Collation
-
Series Title
-
Call Number
777.7 Bla c
Availability1
MARC DownloadCite
cover
3DS Max 2009 Bible
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Murdock, Kelly L

The only comprehensive reference-tutorial on 3ds Max available, this book is everyone's favorite. Whether you're a beginner looking for 3D basics or a full-fledged animator seeking new ways to dazzle viewers with your creations, it's all here. You'll find pages of professional tips, loads of advice, and more than 150 step-by-step tutorials guaranteed to build your skills and spark your creativi…

Edition
-
ISBN/ISSN
9780470381304
Collation
-
Series Title
-
Call Number
006.696 Mur d
Availability8
MARC DownloadCite
cover
Mastering Autodesk 3ds Max Design 2011
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Gerhard, Mark

Autodesk’s official guide to architectural visualization using 3ds Max Design Exclusively endorsed by Autodesk, this comprehensive tutorial and reference thoroughly covers 3ds Max Design, the 3D modeling, animation, and rendering software used for architectural visualizations. It also includes essential material for students preparing for the new Certified Associate and Certified Professional…

Edition
-
ISBN/ISSN
9780470882627
Collation
-
Series Title
-
Call Number
006.696 Ger m
Availability2
MARC DownloadCite
cover
Deconstructing the Elements with 3ds max : Create Natural Fire, Earth, Air an…
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Draper, Pete

ALL NEW TUTORIALS IN THIS NEW 3RD EDITION provide a unique and rigorous approach to teaching 3d artists the art and techniques of creating CG environments with the latest version of 3ds Max..

Edition
Third Edition
ISBN/ISSN
9780240521268
Collation
-
Series Title
-
Call Number
006.696 Pet d
Availability5
MARC DownloadCite
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