Everything designers need to know to create trouble-free print jobs in one industrial-strength reference!
DIVFind examples of editorial design, audiences for content, what forms the content takes, and how workflow is managed. This book provides a primer on the elements of editorial design that result in rich editorial experiences./div
From a professional for professionals, here is the definitive word on using grid systems in graphic design since 1981.
Cutting-edge typography for digital media and examples of how it is applied. It includes QR codes with links to the designers' videos and webpages, with examples of the fonts they use.
An exciting new exploration of gender from the creators of the groundbreaking Queer: A Graphic History
Adobe Illustrator (AI) adalah software visualisasi vector 2 Dimensi dan 3 Dimensi standar Internasional. Biasa digunakan untuk percetakan, periklanan, perkantoran, ilustrasi, desain grafis, arsitektur dan produk. Tutorial di buku ini terdiri dari 60 kasus yang terbagi atas segmen: Fundamental, Efek Text, Logo, Produk, Infografis, Ilustrasi, Publikasi, Tips & Trix. Tutorial dibuat di Adobe Illus…
Creativity is more than an inborn talent; it is a hard-earned skill, and like any other skill, it improves with practice. Graphic Design Thinking: How to Define Problems, Get Ideas, and Create Form explores a variety of informal techniques ranging from quick, seat-of-the-pants approaches to more formal research methods for stimulating fresh thinking, and ultimately arriving at compelling and vi…
Design for Information provides a series of visualizations that are analyzed for their design principles and methods. This book provides critical and analytical tools that benefit the design process.
The book takes a clear, step-by-step approach to building small, simple game projects. It focuses on short, attainable goals so that the reader can finish something, instead of trying to create a complex RPG or open-world game that never sees the light of day. This book encourages readers hungry for knowledge. It does not go into gory detail about how every little knob and dial functions – th…
This cutting-edge handbook brings together an international roster of scholars to examine many facets of comics and graphic novels. Contributor essays provide authoritative, up-to-date overviewsof the major topics and questions within comic studies, offering readers a truly global approach to understanding the field. Essays examine: the history of the temporal, geographical, and formal developm…
Welcome to a book written to challenge you, improve your brainstorming abilities, and sharpen your game design skills! Challenges for Game Designers: Non-Digital Exercises for Video Game Designers is filled with enjoyable, interesting, and challenging exercises to help you become a better video game designer, whether you are a professional or aspire to be. Each chapter covers a different topic …
Provides information on creating and exporting game art in a 3D engine.
Featuring 75 of the world's most influential designers, this book presents the story of graphic design through the fascinating personal stories and significant works that have shaped the field. Arranged in chronological order, the book shows the development of design, from early innovators such as Edward McKnight Kauffer and Alexey Brodovitch to key figures of mid-century Swiss Design and corpo…