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Found 441 from your keywords: subject="graphic"
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cover
www & Design
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www & Design

Edition
-
ISBN/ISSN
9789889955052
Collation
-
Series Title
-
Call Number
741.6 Www w

Edition
-
ISBN/ISSN
9789889955052
Collation
-
Series Title
-
Call Number
741.6 Www w
Availability2
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cover
OpenGL Development Cookbook
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Movania, Muhammad Mobeen

The book is written in a Cookbook format with practical recipes aimed at helping you exploit OpenGL to its full potential.This book is targeted towards intermediate OpenGL programmers. However, those who are new to OpenGL and know an alternate API like DirectX might also find these recipes useful to create OpenGL animations.

Edition
-
ISBN/ISSN
9781849695046
Collation
-
Series Title
-
Call Number
006.686 Mov o
Availability2
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cover
Open GL Programming Guide. Eighth Edition
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Shreiner, Dave

"OpenGL® Programming Guide, Eighth Edition, provides clear explanations of OpenGL functionality and techniques, including processing geometric objects with vertex, tessellation, and geometry shaders using geometric transformations and viewing matrices; working with pixels and texture maps through fragment shaders; and advanced data techniques using framebuffer objects and compute shaders."--Pr…

Edition
Eighth Edition
ISBN/ISSN
9780321773036
Collation
-
Series Title
-
Call Number
006.686 shr o
Availability1
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cover
Motion graphic design : applied history and aesthetics. Third Edition
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Krasner, Jon

Enrich your motion graphic design work with this substantial investigation of aesthetic principles and their application to motion graphics. Historical reference provides context; design principles serve as building blocks; and an examination of method and technique inspire innovations in your own work. Bring your work to the next level with a command of concepts that include: * The language of…

Edition
Third Edition
ISBN/ISSN
9780240821139
Collation
526 p. ; 23,5 cm.
Series Title
-
Call Number
686.225222 Kra m
Availability10
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cover
Merender dengan radiosity
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Lesmana, Andy

Disertai CD latihan

Edition
-
ISBN/ISSN
9789792702132
Collation
x, 177 hlm. ; 21 cm.
Series Title
-
Call Number
006.68 Les m
Availability3
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cover
Membuat karikatur dengan photoshop
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Soeherman, Bonnie

Cetakan ke 2 januari 2008

Edition
-
ISBN/ISSN
9789792708837
Collation
xiv, 102 hlm. ; 21 cm.
Series Title
-
Call Number
006.69 Soe m
Availability1
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cover
Maya: character animation
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Choi, Jae Jin

Maya Character Animation" is a one-of-a-kind book featuring more than 800 pages of full-color, step-by-step, heavily illustrated Maya instruction. It was written with beginning and intermediate Maya animators in mind--students and professionals who have already familiarized themselves with the Maya interface and basic Maya techniques.

Edition
-
ISBN/ISSN
9780782141719
Collation
-
Series Title
-
Call Number
741.58 Cho m
Availability1
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cover
Maya visual effects : the innovator's guide
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Keller, Eric

Create positively dazzling effects with the unique insights and practical advice in this innovative guide from a working professional Maya artist. Need to create plasmatic energy by lunch? Animate a field of sprouting daisies before tomorrow’s meeting? Fashion a force field by Friday? With Maya’s flexible toolset and the unique tutorials in this book, you’ll learn how to solve real-world …

Edition
-
ISBN/ISSN
9780470111338
Collation
-
Series Title
-
Call Number
741.58 Kel m
Availability3
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cover
Maya visual effects the innovator's guide. Second Edition
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Keller, Eric

Create innovative CG solutions with Maya and this creative guide Professional Maya artists have to think on their feet. It's nothing for them to receive just vague sketches or incomplete ideas of what the studio wants and have to come up with something brilliant. If you're an intermediate to advanced Maya user, Maya Visual Effects: The Innovator's Guide, Second Edition is what you need to meet …

Edition
Second Edition
ISBN/ISSN
9781118441602
Collation
382 p
Series Title
-
Call Number
741.58 Kel m
Availability2
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cover
Mastering maya 2009
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Keller, EricAllen, Eric

The Ultimate Maya 2009 Resource for Intermediate to Advanced Users If you already know the basics of Maya, now you can elevate your skills with Maya 2009 and the advanced coverage in this authoritative new reference and tutorial. From modeling, texturing, animation, and visual effects to high-level techniques for film, television, games, and more, this book provides professional-level instructi…

Edition
-
ISBN/ISSN
9780470392201
Collation
-
Series Title
-
Call Number
741.58 Kel m
Availability2
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cover
Manual of graphic techniques 4 : for architects, graphic designers & artists
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Porter, TomGoodman, Sue

Edition
-
ISBN/ISSN
9780906525265
Collation
-
Series Title
Scribner arts library
Call Number
741.6 Por m

Edition
-
ISBN/ISSN
9780906525265
Collation
-
Series Title
Scribner arts library
Call Number
741.6 Por m
Availability1
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cover
Learning web design : a beginner's guide to HTML, CSS, Javascript, and web gr…
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Niederst Robbins, Jennifer

Do you want to build web pages but have no prior experience? This friendly guide is the perfect place to start. You'll begin at square one, learning how the web and web pages work, and then steadily build from there. By the end of the book, you'll have the skills to create a simple site with multicolumn pages that adapt for mobile devices. Each chapter provides exercises to help you learn vario…

Edition
Fifth Edition
ISBN/ISSN
9781491960202
Collation
790 p. ; 26 cm.
Series Title
-
Call Number
006.7 Nie l
Availability2
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cover
Learn OpenGL ES : for mobile game and graphics development. Second Edition
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Mehta, Prateek

Want to create sophisticated games and graphics-intensive apps? Learn OpenGL ES gets you started immediately with OpenGL ES. After mastering the basics of OpenGL ES itself, you will quickly find yourself writing and building game apps, without having to learn about object oriented programming techniques. This book demonstrates the use of a powerful open-source modeling tool, Blender. You will b…

Edition
Second Edition
ISBN/ISSN
9781430250531
Collation
-
Series Title
-
Call Number
006.686 Meh l
Availability2
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cover
Introduction maya 2009
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Derakhshani, Dariush

If you’re new to Maya, the industry-leading 3D animation and effects software, Introducing Maya includes step-by-step tutorials and easy-to-follow explanations to teach you the basics and nuances of this complex software. Whether you’re a student or a hobbyist, you can learn all about the Maya interface and the fundamentals of modeling, texturing, animating and visual effects with realistic…

Edition
-
ISBN/ISSN
9780470372371
Collation
-
Series Title
-
Call Number
741.58 Der i
Availability1
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cover
Graphic Artists Guild handbook : pricing & ethical guidelines. Sixteenth edition
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Graphic Artists Guild

The industry bible for communication design and illustration professionals, with updated information, listings, and pricing guidelines. Graphic Artists Guild Handbook is the industry bible for communication design and illustration professionals. A comprehensive reference guide, the Handbook helps graphic artists navigate the world of pricing, collecting payment, and protecting their creative wo…

Edition
Sixteenth edition
ISBN/ISSN
9780262542395
Collation
-
Series Title
-
Call Number
741.6068 Gra g
Availability4
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cover
Getting started in 3D with maya
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Watkins, Adam

Teaches how to use Maya to create three-dimensional animation projects, including focusing on such topics as lighting, modeling, and character skinning.

Edition
-
ISBN/ISSN
9780240820422
Collation
423 p
Series Title
-
Call Number
741.58 Wat g
Availability2
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cover
Foundation Actionscript 3.0 with flash CS3 and Flex
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Webster, SteveYard, ToddMcSharry, Sean

This book teaches ActionScript to both aspiring ActionScript developers and experienced ones who want to upgrade their knowledge to the new version. It details how to use ActionScript through both Flash CS2 and Flex 2 (open source ActionScript developers should also be able to make use of the book). Coverage focuses on essential real world techniques and assumes no previous ActionScript knowled…

Edition
-
ISBN/ISSN
9781590598153
Collation
-
Series Title
-
Call Number
006.686 Web f
Availability2
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cover
Design Basics. Ninth Edition
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Pentak, StephenLauer, David A

A national bestseller, DESIGN BASICS presents art fundamentals concepts in full two- to four-page spreads, making the text easy for students to refer to while they work and giving instructors the utmost flexibility in organizing the course. The authors provide diverse, two-dimensional visual examples from many periods, peoples, and cultures for all elements and principles of design. This update…

Edition
Ninth Edition
ISBN/ISSN
9781285858227
Collation
308 p. ; 28 cm.
Series Title
-
Call Number
741.6 Lau d
Availability5
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cover
Design Basics. Seventh Edition
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Pentak, StephenLauer, David A

DESIGN BASICS is a best-selling text for the two-dimensional design course. DESIGN BASICS presents art fundamentals concepts in full two- to four-page spreads, making the text practical and easy for students to refer to while they work. This modular format gives instructors the utmost flexibility in organizing the course. Visual examples from many periods, peoples, and cultures are provided for…

Edition
Seventh Edition
ISBN/ISSN
9780495500865
Collation
ix, 308 p. ; 28 cm.
Series Title
-
Call Number
741.6 Lau d
Availability10
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cover
Basic Design : Design thinking for visual communication
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Ambrose, GavinHarris, Paul

"An introductory guide to generating creative ideas and concepts for graphic designers"--

Edition
-
ISBN/ISSN
9781472572714
Collation
192 p. ; 24 cm.
Series Title
-
Call Number
741.6 Amb b
Availability4
MARC DownloadCite
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