The Unity game engine is at the heart of many of today's hottest games, including the global phenomenon Temple Run. More than 1.5 million developers have downloaded Unity already. Now, there's a practical, hands-on tutorial and reference for everyone who wants to develop games with this powerhouse game engine. One step at a time, this manual teaches you all you need to know to succeed - from th…
Get more out of-and onto-your iPhone than you ever thought possible The new, even more powerful iPhone enables you to carry almost everything you need right in your pocket. iPhone Fully Loaded, 3rd Edition shows you things about your iPhone that you never imagined. Written by Mac superstar and Chicago Sun Times technology columnist Andy Ihnatko, this irreverent and fun guide shows you how to pu…
Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of de…
Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you r…
Develop your real-time MEAN application efficiently using a combination of MongoDB, Express, Angular 2, and Node 5.0About This Book* Construct a fully-functional MEAN application by using its components along with the best third-party modules* Harness the power of the JavaScript ecosystem to effectively run, build, and test your MEAN application* Gain a deep, practical understanding of real-tim…
Move from zero knowledge of programming to comfortably writing small to medium-sized programs in Python. Fully updated for Python 3, with code and examples throughout, the book explains Python coding with an accessible, step-by-step approach designed to bring you comfortably into the world of software development. Real–world analogies make the material understandable, with a wide variety of w…
A comprehensive guide with coverage on AudioFX, Particle system, shaders, sequencers, and the latest features of Unreal 4.19 that will take your game development skills to the next level Key Features Create a high-performance Combat game using the essential features of Unreal Engine 4.18+. Master the complex competitive features needed in modern games such as Volumetric Lightmaps and Precompute…
From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environmentsis the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating…
Teaching the principles and techniques of programming through simple game creation, a beginner's guide to programming in C uses hands-on exercises and tutorials to help readers acquire essential skills, while covering such topics as variables, loops, pointers, arrays, conditions, and dynamic memory allocation. Original. (Beginner)
Tough Test Questions? Missed Lectures? Not Enough Time? Fortunately for you, there's Schaum's Outlines. More than 40 million students have trusted Schaum's to help them succeed in the classroom and on exams. Schaum's is the key to faster learning and higher grades in every subject. Each Outline presents all the essential course information in an easy-to-follow, topic-by-topic format. You also g…
The book uses stepbystep instructions along with full code listings for each exercise. After each exercise, the author pauses to reflect, explain, and offer insights before building on the project.The author approaches the content with the belief that we are all teachers and that you are reading this book not only because you want to learn, but because you want to share your knowledge with othe…
On computer graphics
Índice abreviado: 1. Introduction to computer graphics 2. Initial steps in drawing figures 3. Additional drawing tools 4. Vector tools for graphics 5. Transformations of objects 6. Modeling shapes with polygonal meshes 7. Three-dimensional viewing 8. Rendering faces for visual realism 9. Tools for raster displays 10. Curve and surface design 11. Color theory 12. Introduction to ray tracing.
Readers of the first edition of this innovative book will benefit from the increased coverage of pipelining and storage, the comprehensive presentation of caches and new chapters--including shared memory multiprocessing and networking technology--presented in this new edition. The book will benefit anyone involved in building computers.
This innovative text focuses on the architectures, mathematics, and algorithms that are integral to creating reliable user interfaces. The first sixteen chapters cover the concepts required for current graphical user interfaces, including specific emphasis on the Model-View-Controller architecture. The second part of the book provides an overview of key research areas in interactive systems, wi…
* How to create dynamic web pages with ASP.NET web forms and web server controls * How to display and manipulate data using ADO.NET and Visual Studio .NET components * How to persist state in different ways, within the "stateless" web environment * How to create XML files and XML schema, and how to use them for data transfer * How to integrate your web applications with others, through web serv…
Open the book on Friday evening and by Sunday afternoon ñ- after completing 30 fast, focused lessons - you will have mastered the skills necessary to begin creating robust, dynamic, data-driven web applications with ASP.NET. In just one weekend, expert developer Robert Standefer leads you into the new world ofMicrosoft.NET, and enables you to create robust, dynamic, data-drive web applications…
Open the book on Friday evening and by Sunday afternoon ñ- after completing 30 fast, focused lessons - you will have mastered the skills necessary to begin creating robust, dynamic, data-driven web applications with ASP.NET. In just one weekend, expert developer Robert Standefer leads you into the new world ofMicrosoft.NET, and enables you to create robust, dynamic, data-drive web applications…
The updated version of the book is out: Please look for "Starting with Android Studio" http: //www.amazon.com/Starting-Android-Studio-QuickStart-Guide/dp/1500831026/ The book gives an overview of the new features and capabilities. It starts with installing and configuring Android Studio. You're getting to know the new IDE and his Editor. You learn how to create new Android projects from scratch…