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Found 546 from your keywords: subject="PROGRAMMING"
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cover
Algoritma dan Pemrograman dengan Bahasa Java
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Untoro, Wisnu Yudo

Edition
-
ISBN/ISSN
9789792927511
Collation
-
Series Title
-
Call Number
005.27 Unt a

Edition
-
ISBN/ISSN
9789792927511
Collation
-
Series Title
-
Call Number
005.27 Unt a
Availability1
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cover
Sams teach yourself Unity 2018 game development in 24 hours. Third Edition
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Geig, Mike

The Unity game engine is at the heart of many of today's hottest games, including the global phenomenon Temple Run. More than 1.5 million developers have downloaded Unity already. Now, there's a practical, hands-on tutorial and reference for everyone who wants to develop games with this powerhouse game engine. One step at a time, this manual teaches you all you need to know to succeed - from th…

Edition
Third Edition
ISBN/ISSN
9780134998138
Collation
443 p. ; 24 cm.
Series Title
-
Call Number
794.81526 Gei s
Availability8
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cover
iPHONE fully loaded. Third Edition
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Ihnatko, Andy

Get more out of-and onto-your iPhone than you ever thought possible The new, even more powerful iPhone enables you to carry almost everything you need right in your pocket. iPhone Fully Loaded, 3rd Edition shows you things about your iPhone that you never imagined. Written by Mac superstar and Chicago Sun Times technology columnist Andy Ihnatko, this irreverent and fun guide shows you how to pu…

Edition
Third Edition
ISBN/ISSN
9780470542132
Collation
-
Series Title
-
Call Number
005.27 Ihn i
Availability1
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cover
Game design workshop : a playcentric approach to creating innovative games. T…
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Fullerton, Tracy

Create the Digital Games You Love to Play Discover an exercise-driven, non-technical approach to game design without the need for programming or artistic expertise using Game Design Workshop, Third Edition. Author Tracy Fullerton demystifies the creative process with a clear and accessible analysis of the formal and dramatic systems of game design. Examples of popular games, illustrations of de…

Edition
Third Edition
ISBN/ISSN
9781482217162
Collation
507 p. ; 24 cm.
Series Title
-
Call Number
794.8 Ful g
Availability2
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cover
Real-world Flash game development : how to follow best practices and keep you…
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Griffith, Christopher

Your deadline just got moved up. Your artist has never worked with Flash before. Your inner programmer is telling you that no OOP is a big Oops! Any Flash developer can share similar tales of woe. This book breaks down the process of Flash game development into simple, approachable steps. Never heard of a game loop before? No idea what a design pattern is? No problem! Chris Griffith gives you r…

Edition
Second Edition
ISBN/ISSN
9780240817682
Collation
433 p. ; 25 cm.
Series Title
-
Call Number
794.81526 Gri r
Availability1
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cover
MEAN web development : master real-time web application development using a m…
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Haviv, Amos Q

Develop your real-time MEAN application efficiently using a combination of MongoDB, Express, Angular 2, and Node 5.0About This Book* Construct a fully-functional MEAN application by using its components along with the best third-party modules* Harness the power of the JavaScript ecosystem to effectively run, build, and test your MEAN application* Gain a deep, practical understanding of real-tim…

Edition
Second Edition
ISBN/ISSN
9781785886300
Collation
-
Series Title
-
Call Number
005.3 Hav m
Availability2
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cover
Learn to program with Python 3 : a step-by-step guide to programming. Second …
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Kalb, Irv

Move from zero knowledge of programming to comfortably writing small to medium-sized programs in Python. Fully updated for Python 3, with code and examples throughout, the book explains Python coding with an accessible, step-by-step approach designed to bring you comfortably into the world of software development. Real–world analogies make the material understandable, with a wide variety of w…

Edition
Second Edition
ISBN/ISSN
9781484238783
Collation
354 p. ; 26 cm.
Series Title
-
Call Number
006.312 Kal l
Availability2
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cover
Mastering game development with unreal engine 4. Second Edition
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Edmonds, Matt

A comprehensive guide with coverage on AudioFX, Particle system, shaders, sequencers, and the latest features of Unreal 4.19 that will take your game development skills to the next level Key Features Create a high-performance Combat game using the essential features of Unreal Engine 4.18+. Master the complex competitive features needed in modern games such as Volumetric Lightmaps and Precompute…

Edition
Second Edition
ISBN/ISSN
9781788991445
Collation
343 p. ; 24 cm.
Series Title
-
Call Number
794.81526 Edm m
Availability4
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cover
3D game environments : create professional 3D game worlds. Second Edition
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Ahearn, Luke

From a steamy jungle to a modern city, or even a sci-fi space station, 3D Game Environmentsis the ultimate resource to help you create AAA quality art for a variety of game worlds. Primarily using Photoshop and 3ds Max, students will learn to create realistic textures from photo source and a variety of techniques to portray dynamic and believable game worlds. With detailed tutorials on creating…

Edition
Second Edition
ISBN/ISSN
9781138920026
Collation
331 p. ; 23 cm.
Series Title
-
Call Number
794.81526 Ahe g
Availability4
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cover
C Programming for the Absolute Beginner. Second Edition
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Michael, Vine

Teaching the principles and techniques of programming through simple game creation, a beginner's guide to programming in C uses hands-on exercises and tutorials to help readers acquire essential skills, while covering such topics as variables, loops, pointers, arrays, conditions, and dynamic memory allocation. Original. (Beginner)

Edition
Second Edition
ISBN/ISSN
9781598634808
Collation
-
Series Title
-
Call Number
005.133 Mic c
Availability1
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cover
Schaums outline of data structures with Java. Second Edition
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Hubbard, John R.

Tough Test Questions? Missed Lectures? Not Enough Time? Fortunately for you, there's Schaum's Outlines. More than 40 million students have trusted Schaum's to help them succeed in the classroom and on exams. Schaum's is the key to faster learning and higher grades in every subject. Each Outline presents all the essential course information in an easy-to-follow, topic-by-topic format. You also g…

Edition
-
ISBN/ISSN
9780071611619
Collation
-
Series Title
-
Call Number
005.13321 Hub s
Availability1
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cover
Scratch 2.0 beginner's guide : create digital stories, games, art, and animat…
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Badger, Michael,

The book uses stepbystep instructions along with full code listings for each exercise. After each exercise, the author pauses to reflect, explain, and offer insights before building on the project.The author approaches the content with the belief that we are all teachers and that you are reading this book not only because you want to learn, but because you want to share your knowledge with othe…

Edition
Second Edition
ISBN/ISSN
9781782160724
Collation
296 p.
Series Title
-
Call Number
794.81526 Bad s
Availability1
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cover
Computer Graphics: Principles and Practice. Second Edition
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Foley, James D

On computer graphics

Edition
Second Edition
ISBN/ISSN
9780201848403
Collation
-
Series Title
-
Call Number
006.66 Fol c
Availability8
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cover
Computer Graphics using OpenGL. Third Edition
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Hill, FSM, Kelley Stephen

Índice abreviado: 1. Introduction to computer graphics 2. Initial steps in drawing figures 3. Additional drawing tools 4. Vector tools for graphics 5. Transformations of objects 6. Modeling shapes with polygonal meshes 7. Three-dimensional viewing 8. Rendering faces for visual realism 9. Tools for raster displays 10. Curve and surface design 11. Color theory 12. Introduction to ray tracing.

Edition
Third Edition
ISBN/ISSN
9780131496705
Collation
-
Series Title
-
Call Number
006.66 Hil c
Availability2
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cover
Computer Architecture : A Quantitative Approach. Third Edition
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Hennessy, John L

Readers of the first edition of this innovative book will benefit from the increased coverage of pipelining and storage, the comprehensive presentation of caches and new chapters--including shared memory multiprocessing and networking technology--presented in this new edition. The book will benefit anyone involved in building computers.

Edition
Third Edition
ISBN/ISSN
9781558607248
Collation
-
Series Title
-
Call Number
006.66 Joh c
Availability1
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cover
Building Interactive Systems: Princilpes For Human-Computer Interaction
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Olsen, Jr Dan R

This innovative text focuses on the architectures, mathematics, and algorithms that are integral to creating reliable user interfaces. The first sixteen chapters cover the concepts required for current graphical user interfaces, including specific emphasis on the Model-View-Controller architecture. The second part of the book provides an overview of key research areas in interactive systems, wi…

Edition
-
ISBN/ISSN
9781423902485
Collation
-
Series Title
-
Call Number
006.66 Ols b
Availability1
MARC DownloadCite
cover
Beginning Visual Web Progamming in VB.Net from Novice to Professional
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Aprea, Victor GraciaCazzulino, Daniel

* How to create dynamic web pages with ASP.NET web forms and web server controls * How to display and manipulate data using ADO.NET and Visual Studio .NET components * How to persist state in different ways, within the "stateless" web environment * How to create XML files and XML schema, and how to use them for data transfer * How to integrate your web applications with others, through web serv…

Edition
-
ISBN/ISSN
9781590593592
Collation
-
Series Title
-
Call Number
005.27 Apr b
Availability2
MARC DownloadCite
cover
ASP.Net weekend crash course
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Standefer, Rob

Open the book on Friday evening and by Sunday afternoon ñ- after completing 30 fast, focused lessons - you will have mastered the skills necessary to begin creating robust, dynamic, data-driven web applications with ASP.NET. In just one weekend, expert developer Robert Standefer leads you into the new world ofMicrosoft.NET, and enables you to create robust, dynamic, data-drive web applications…

Edition
-
ISBN/ISSN
0764548360
Collation
xxvi, 328 hlm. : ilus. ; 24 cm.
Series Title
-
Call Number
005.27621 STA a
Availability2
MARC DownloadCite
cover
ASP.Net weekend crash course
Comment Share
Standefer, Rob

Open the book on Friday evening and by Sunday afternoon ñ- after completing 30 fast, focused lessons - you will have mastered the skills necessary to begin creating robust, dynamic, data-driven web applications with ASP.NET. In just one weekend, expert developer Robert Standefer leads you into the new world ofMicrosoft.NET, and enables you to create robust, dynamic, data-drive web applications…

Edition
-
ISBN/ISSN
0764548360 (pbk.)
Collation
-
Series Title
-
Call Number
-
Availability1
MARC DownloadCite
cover
Android studio : getting started. Second Edition
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Blank, MarcHohensee, Barbara

The updated version of the book is out: Please look for "Starting with Android Studio" http: //www.amazon.com/Starting-Android-Studio-QuickStart-Guide/dp/1500831026/ The book gives an overview of the new features and capabilities. It starts with installing and configuring Android Studio. You're getting to know the new IDE and his Editor. You learn how to create new Android projects from scratch…

Edition
Second Edition
ISBN/ISSN
9781500116118
Collation
-
Series Title
-
Call Number
005.1 Bla a
Availability2
MARC DownloadCite
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