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Image of Animation methods : rigging made easy : rig your first 3D character in Maya
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Animation methods : rigging made easy : rig your first 3D character in Maya

Rodriguez, David - Personal Name;

Rigging is about building a control system to your model to be able to easily bring life to it. Once the bones, controllers, and binding are completed, your model will be ready to animate. Here are projects to slowly show the tools and methods you'll use when rigging.


Availability
#
My Library 006.696 Rod a
20/00098
Available
#
My Library 006.696 Rod a
20/00099
Available
Detail Information
Series Title
-
Call Number
006.696 Rod a
Publisher
Lexington : Createspace., 2013
Collation
171 p. ; 28 cm.
Language
ISBN/ISSN
9781484127735
Classification
006.696
Content Type
-
Media Type
-
Carrier Type
-
Edition
-
Subject(s)
COMPUTER ANIMATION
Animation (Cinematography)
Maya (Computer file)
Rigging (Computer animation)
COMPUTER ANIMATION -- TECHNIQUE
Specific Detail Info
-
Statement of Responsibility
-
Other version/related

No other version available

File Attachment
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