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Autodesk Maya 2016 basics guide

Murdock, Kelly - Personal Name;

Written by renowned author and 3D artist, Kelly L. Murdock, Autodesk Maya 2016 Basics Guide is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Using clear and easy to follow instructions this book will guide you through learning all the major features of Maya. The text is complemented by video instruction. Each chapter has a corresponding video tutorial that introduces you to the topics and allows you to watch and learn how functions are performed in a way that a text alone cannot do. Autodesk Maya 2016 Basics Guide makes no assumptions about your previous experience with Autodesk Maya. It begins by helping you get comfortable with the user interface and navigating scenes before moving into modeling, texturing, lighting, animating, rendering and more. Additionally, more advanced features such as character rigging, skinning, animating with dynamics and MEL scripting are also introduced. Each chapter begins by examining the concept behind each task, the goal and the necessary features that are involved. Then you go in-depth with the objective of your task as you study examples and learn the steps necessary to complete it. Working your way through the comprehensive, step-by-step lessons, you'll develop the confidence you need to create incredible renderings and animations using Autodesk Maya.


Availability
#
My Library 006.696 Mur a
17/01677
Available
Detail Information
Series Title
-
Call Number
006.696 Mur a
Publisher
United States of America : SDC Publication., 2016
Collation
495 p.
Language
English
ISBN/ISSN
9781585039548
Classification
006.696
Content Type
-
Media Type
-
Carrier Type
-
Edition
-
Subject(s)
COMPUTER ANIMATION
Three-dimensional display systems
Maya (Computer file)
Specific Detail Info
-
Statement of Responsibility
-
Other version/related

No other version available

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