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The Art of Game Design

Schell, Jesse - Personal Name;

Anyone can master the fundamentals of game design - no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses - one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer - and will understand how to do it.


Availability
#
My Library 794.8 Sch t
1-8516
Available
#
My Library 794.8 Sch t
1-8286
Available
#
Location name is not set Location name is not set
1-8517
Available
Detail Information
Series Title
-
Call Number
794.8 Sch t
Publisher
United States of America : Morgan Kaufmann., 2008
Collation
489 p.
Language
Indonesia
ISBN/ISSN
9780123694966
Classification
794.8
Content Type
-
Media Type
-
Carrier Type
-
Edition
-
Subject(s)
COMPUTER GAME
Specific Detail Info
-
Statement of Responsibility
-
Other version/related

No other version available

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