"This is THE book for producers. Nowhere else will you find the wisdom, insight, and tried and-true, nuts-and-bolts know-how found here."---Sheila Curran Dennin, Writer/director: RED FLAG; Becoming Medusa --Book Jacket.
Including full-colour film stills and original artwork, this text explores the power of colour in film.
Complete with behind-the-scenes diary entries from the set of Vachon's best-known fillms, Shooting to Kill offers all the satisfaction of an intimate memoir from the frontlines of independent filmmakins, from one of its most successful agent provocateurs -- and survivors. Hailed by the New York Times as the "godmother to the politically committed film" and by Interview as a true "auteur produce…
Discover the secrets of Hollywood storytelling in this fascinating collection, in which fifty screenwriters share the inside scoop about how they surmounted incredible odds to break into the business, how they transformed their ideas into box-office blockbusters, how their words helped launch the careers of major stars, and how they earned accolades and Academy Awards. Entertaining, informative…
A rig can be the single thing that makes or breaks a sci fi film! Learn how to rig and animate believable creatures with "Digital Creature Rigging: The Art & Science of CG Creature Setup in 3ds Max".
Brings together key writings on American avant-garde cinema to explore the long tradition of underground filmmaking from its origins in the 1920s to the work of contemporary film and video artists.
Criticism on the Indonesian motion pictures.
Storyboarding is a very tough business, and a new storyboarder really needs to have their wits about them and have professional savvy to survive in this competitive field. Storyboarding: Rules of Thumb offers highly illustrative examples of basic storyboarding concepts, as well as sound, career-oriented advice for the new artist. This book also features a number of veteran storyboard artists sh…
Named One of The Hollywood Reporter’s “100 Greatest Film Books of All Time” Famed independent screenwriter and director Robert Rodriguez (Sin City, Once Upon a Time in Mexico, Spy Kids, Machete) discloses all the unique strategies and original techniques he used to make his remarkable debut film El Mariachi on a shoestring budget. This is both one man's remarkable story and an essential g…
A guide to modern art that describes different styles of modern art, profiling major works and artists, and offers tips for how to look at modern art, where to see it, and how to understand it.
Featuring 75 of the world's most influential designers, this book presents the story of graphic design through the fascinating personal stories and significant works that have shaped the field. Arranged in chronological order, the book shows the development of design, from early innovators such as Edward McKnight Kauffer and Alexey Brodovitch to key figures of mid-century Swiss Design and corpo…
This text presents an examination of the aesthetics of animation. It provides an overview of the relationship between animation studes and media studies, then focuses on issues concerning flat and dimensional, and limited and full animation. It then looks at specific topics such as gender issues and adaption.
Most video and film editors understand that the story is central to their work and that editing choices need to serve the telling of that story in the best way possible. What they may not know, however, are all the valuable techniques to making this craft appear seamless and part of the busy editor's normal workflow. This book takes an approach to editing that both beginners and intermediate ed…
Conceptual art set out to challenge two key assumptions normally associated with art -- the production of objects to look at and the act of contemplative looking itself. This accessible introduction explores the reasons why the new avant-garde that emerged in the 1960s and 1970s felt compelled to produce such critical work and examines the extent to which this movement may be regarded as the tu…
Best-selling Marvel Comics writer Brian Michael Bendis reveals the comic book writing secrets behind his work on The Avengers, Ultimate Spider-Man, All-New X-Men, and more. One of the most popular writers in modern comics, Brian Michael Bendis reveals the tools and techniques he and other top creators use to create some of the most popular comic book and graphic novel stories of all time. Words…
Now in its third edition, the classic book on game design has been completely revised to include the latest developments in the game industry. Readers will learn all the fundamentals of concept development, gameplay design, core mechanics, user interfaces, storytelling, and balancing. They'll be introduced to designing for mobile devices and touch screens, as well as for the Kinect and motion-c…
Provides information and examples to help designers create products, applications, Web sites, and print materials that match the way people think and feel.