Originally published: in German. Fribourg : Office du Livre, 1977. Bibliography: p.255-257. _ List of sound discs: p.257-258. _ List of films: p.258. _ Includes index.
Criticism on Indonesian visual art.
On curatorship of arts in Indonesia.
Description and travel in Semarang, Indonesia.
With the UK government's BIM threshold approaching in 2016, a practical guidance on interpreting, filtering and applying BIM protocols and standards is urgently required. The majority of small contractors, architects, and engineers who operate in the UK construction industry are unsure how they can comply with Level 2 BIM. Developed in consultation with SMEs who are ahead of the curve, this is …
On thematic museums in Indonesia.
Kalau dalam buku Batik Pesisir Pusaka Indonesia kita bisa menikmati keindahan batik pesisir koleksi Hartono Sumarsono, maka pada buku Benang Raja Menyimpul Keelokan Batik Pesisir, Hartono Sumarsono mengajak kita menyimak keelokan detail-detail pada kepala, badan, papan serta pinggir kain yang sangat memesona. Buku ini juga menunjukkan pasang-surut pengerjaan batik tulis, ketidaklaziman pola pad…
The Basics Animation series follows on from the successful title The Fundamentals of Animation and offers a concise but comprehensive account of a number of definitions and approaches to script, drawing upon the available literature. The book adopts a straightforward approach that is diagnostic, advisory and characterized by a range of examples. Most importantly, Basics Animation- Scriptwriting…
The new edition of this pioneering book allows students to acquire an essential foundation for digital photography. Fully updated, it clearly and concisely covers the fundamental concepts of imagemaking, how to use digital technology to create compelling images, and how to output and preserve images in the digital world. Exploring history, methods, and theory, this text offers classroom-tested …
The author, a designer and psychologist, shows that the design process involves a variety of different thinking modes. He argues that design skills can be acquired, practised and improved in the same manner as learning a musical instrument.
Shows the full production process from inception of idea to final distribution
Presents over 100 sets of questions, or different lenses, for viewing a game's design. Written by one of the world's top game designers, this book describes the deepest and most fundamental principles of game design, demonstrating how tactics used in board, card, and athletic games also work in video games. It provides practical instruction on creating world-class games that will be played agai…
This book is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Glossary : page 613-620. Index : page 621-627.
This book delves into the role of illustration by exploring its theoretical foundations, visual language, and cultural contexts, offering a rich framework for understanding both the practice and significance of illustrated art. Glossary : page 239-243. Index : page 244-248.
This book examines how game designers incorporate critical commentary and playful mechanics into experimental game experiences, probing the intersections of social critique, player interaction, and gamified design strategies in contemporary gaming culture.
Never Too Small explores this question through the lens of five small-footprint design principles and a showcase of 30 apartments and houses form around the world, all smaller than 50m2 / 540ft2.