Fictional films tell true historical stories... Film and History is a compelling and unique overview of the cinema and its relationship with history, ranging from the ancient world to the modern day. This is the first book of its kind to offer such a broad historical and theoretical portrayal of the rapidly-growing sub field of history and film. Rosenstone introduces the varieties, types and tr…
Interior design touches the lives of all of us in a very direct way. We all live in interiors, and most of us work, study, shop, and travel inside buildings, vehicles, and other enclosures. At one time or another, almost everyone has been an interior designer on a limited scale, when choosing a paint color or a rug, when buying furniture, or when arranging furniture in a new living place. For t…
Launching the Imagination treats design as both a verb and a noun—as both a process and a product. Design is deliberate—a process of exploring multiple solutions and choosing the most promising option. Through an immersion in 2-D, 3-D, and 4-D concepts, students are encouraged to develop methods of thinking visually that will serve them throughout their studies and careers.
The Fundamentals of Illustration is a comprehensive and practical introduction to the field for illustration for graphic arts students, as well as for those who commission illustration. Index: page 165-172.
History of Koes Plus, a legendary popular musical group in Indonesia in 1970s.
Artists from Blur Studio share their secrets for creating and animating fantasy females and offer animators new ways to conceive and construct their own 3D characters. This resource includes seven hands-on workshops that demonstrate the complete work cycle of modeling 3D characters.
Designers are used to working for clients, but there is nothing better than when the client is oneself. Graphic and product designers, who are skilled with the tools and masters aesthetics, are now in the forefront of this growing entrepreneur movement. Whether personal or collective, drive is the common denominator of all entrepreneurial pursuit; of course, then comes the brilliant idea; and f…
If you are new to game programming and want to learn how to create dynamic, robust, and fun 2D games, "Beginning Game Programming with Flash" is the book for you! Written for introductory game programming students and other enthusiasts, the book begins with an overview of the Flash graphical user interface (GUI), explaining the four main components of the Flash authoring environment: the stage,…
"Traditional Oil Painting is that rare sourcebook that comprehensively covers the most advanced techniques and concepts of oil painting"--P. [2] of cover.
The comic book naratives of superheroes wrestle with profound and disturbing issues in original ways: the definitions of good and evil, the limits of violence as an effective means, the perils of enforcing justice outside the law, the metaphysics of personal identity, and the definition of humanity. Superheroes and Philosophy tackles these and other philosophical questions in an intellectual ye…
Previous ed.: published as Architecture inside out. 2000.
The first step-by-step guidebook for successful innovation planning Unlike other books on the subject, 101 Design Methods approaches the practice of creating new products, services, and customer experiences as a science, rather than an art, providing a practical set of collaborative tools and methods for planning and defining successful new offerings. Strategists, managers, designers, and resea…
Learn the animation techniques of the golden era of Disney and Warner Brothers studios and beyond - all from the comfort of your own home or studio. This course is designed to cover the core principles of animated movement. It includes tutorials and final sample animations of 2D, 3D, Flash, Claymation and Cut-Out animation.
The second edition of Introducing Architectural Tectonics is an exploration of the poetics of construction. Bibliography : page 355-361. Index : page 363-366
Basics Graphic Design 03: Idea Generation explores the many ways in which the designer can generate ideas and develop them into successful design solutions.
Design Research shows readers how to choose the best method of research in order to save time and get the right results.The book makes readers aware of all the different research methods, as well as how to carry out the most appropriate research for their graphic design projects. All stages of the research process are considered in a dynamic and entertaining style, covering audience, context, t…