Naughty Dog are responsible for developing some of the most iconic games of this generation including Crash Bandicoot, Jak and Daxter and Uncharted. Now they invite you on a 30-year retrospective tour with this beautifully designed volume. Charting their 30-year history from being the precocious pup of the gaming world, to their current status as one of the industry's pedigree breeds, The Art o…
DmC Devil May Cry depicts a duplicitous world where nothing is everas it seems and the line between good and evil is constantly blurred. Spurredinto action by the promises of a trusted relation, Dante bursts into this newworld intent on revenge at any cost. DmC Devil May Cry Visual Art collects all the concept art behind thismodern reimagining of the Devil May Cry universe and its characters.In…
"This book supports my own 30-year crusade to demonstrate that games are an art form that undeniably rivals traditional arts. It gives detailed explanations of game art techniques and their importance, while also highlighting their dependence on artistic aspects of game design and programming.” — John Romero, co-founder of id Software and CEO of Loot Drop, Inc. "Solarski’s methodology her…
Demonstrates how games that will run on all Windows 8 devices can be developed using C# and XAML. Covers the whole game development experience from initial setup and game design through to user interface design, coding, and deployment to the Windows Store. Intended for users who are already familiar with programming one of the two main managed Visual Studio languages, C# or Visual Basic.NET.
The biggest challenge facing many game programmers is completing their game. Most game projects fizzle out, overwhelmed by the complexity of their own code. Game Programming Patterns tackles that exact problem. Based on years of experience in shipped AAA titles, this book collects proven patterns to untangle and optimize your game, organized as independent recipes so you can pick just the patte…
Characters of wayang in Mahabharata story.
This is a new & original survey of television animation, which provides a full introduction to the historic & contemporary significance of animated programming.
Do you want to learn how to create computer war games, but don't know how to get started or don't have any experience with game programming? "Going to War: Creating Computer War Games" shows you how to use the drag-and-drop game engine, Multimedia Fusion 2, to make your very own computer war games to play and share. After an introduction to the Multimedia Fusion 2 interface and the basics of ho…
Cartoons & Comics.
Lima ribu tahun peradaban Tiongkok dan talenta inovatif rakyatnya telah menciptakan puluhan produk pertama di dunia, di antaranya: buku strategi dan taktik perang Sun Zi, teknolgi percetakan, kompas, bahan peledak, seismograf, sempoa, tusuk jarum, kain sutera, porselen, perdagangan internasional (Silk Road), navigasi (Cheng Ho) dan masih banyak lainnya. Di samping itu, fi losof dan pemikir besa…
Animating Film Theory provides an enriched understanding of the relationship between two of the most unwieldy and unstable organizing concepts in cinema and media studies: animation and film theory. For the most part, animation has been excluded from the purview of film theory. The contributors to this collection consider the reasons for this marginalization while also bringing attention to key…
Du site de l'éd.: The new annual series of Film Festival Yearbooks seeks to redress a gap in current scholarship, theorising the nature and functioning of film festivals and the festival circuit and providing case studies and resources to facilitate further research into this important and burgeoning field. The first volume, The Festival Circuit, features articles related to the global prolife…
Cartoons—both from the classic Hollywood era and from more contemporary feature films and television series—offer a rich field for detailed investigation and analysis. Contributors draw on theories and methodology from film, television, and media studies, art history and criticism, and feminism and gender studies.