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Sculpting the Blender way : explore Blender's 3D sculpting workflows and latest features such as face sets, mesh filters, and the cloth brush
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: Greer, Xury -
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Cartoon animation
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: Blair, Preston -
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The Moving image workshop : introducing animation, motion graphics and visual effects in 45 practical projects
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: Freeman, Heather D. -
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Animated performance : bringing imaginary animal, human, and fantasy characters to life
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: Beiman, Nancy -
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Motion graphics : principles and practices from the ground up
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: Crook, Ian - Beare, Peter -
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3D human modeling and animation 3rd edition
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: Ratner, Peter -
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Papervision3D essentials : create interactive Papervision3D applications with stunning effects and powerful animations
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: Winder, Jeff - Tondeur, Paul -
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The essential guide to Flash games : building interactive entertainment with ActionScript 3.0
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: Fulton, Jeff - Fulton, Steve -
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Motion graphic design : applied history and aesthetics 3rd edition
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: Krasner, Jon -
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Voice-over for animation
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: Wright, Jean Ann -
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Digital creature rigging : the art and science of CG creature setup in 3ds Max.
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: Jones, Stewart -
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Hybrid animation : integrating 2D and 3D assets
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: O'Hailey, Tina -
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Art in motion : animation aesthetics
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: Furniss, Maureen -
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Cartoon character animation with Maya
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: Osborn, Keith -
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Autodesk 3ds max 2015 : essentials
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: Derakhshani, Randi L -
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How to become a video game artist
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: Kennedy, Sam -
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Cloudy With A Chance Of Meat Balls 2
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: Miller-Zarneke, Tracey -
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Secrets of digital animation a master class in innovative tools and techniques
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: Withrow, Steven -
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JAGS : journal of animation & games studies Vol. 2 No. 2, Oktober 2016
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: Institut Seni Indonesia Yogyakarta. Fakultas Seni media Rekam. Program Studi Animasi -
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Animation From Pencils to Pixels
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: White, Tony -
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