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Found 25 from your keywords: subject="Three-dimensional dis...
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cover
Unity 2020 by Example : A Project-Based Guide to Building 2D, 3D, Augmented R…
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Wells, Robert

The Unity game engine, used by millions of developers around the world, is popular thanks to its features that enable you to create games and 3D apps for desktop and mobile platforms in no time. This guide introduces enhancements in Unity tooling, editor, and workflow among many other additions

Edition
-
ISBN/ISSN
9781800203389
Collation
630 p. ; 24 cm.
Series Title
-
Call Number
006.69 Wel u
Availability2
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cover
Beginner's guide to creating characters in Blender
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3dtotal Publishing

Blender is the world's premier open source 3D software, created by some of the best digital artists working in creative industries around the globe. This book will give those interested in this versatile and expansive tool all the information they will need as they start their journey into 3D.

Edition
-
ISBN/ISSN
9781912843138
Collation
-
Series Title
-
Call Number
006.696 Thr b
Availability1
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cover
Dynamics
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Palamar, Todd

Edition
-
ISBN/ISSN
9780470487761
Collation
257 p.
Series Title
Serious skills
Call Number
006.69 pal d

Edition
-
ISBN/ISSN
9780470487761
Collation
257 p.
Series Title
Serious skills
Call Number
006.69 pal d
Availability1
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cover
Learning C# by developing games with Unity 2020 : an enjoyable and intuitive …
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Ferrone, Harrison

This fifth edition of the popular C# guide helps you learn the building blocks of C# language, right from variables to classes and exception handling. Index : page 343-350.

Edition
Fifth Edition, 2020
ISBN/ISSN
9781800207806
Collation
viii, 350 p. ; 23,5 cm.
Series Title
-
Call Number
005.133 Fer l
Availability1
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cover
Rig it right! : Maya animation rigging concepts. Second Edition
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O'Hailey, Tina

Edition
Second Edition
ISBN/ISSN
9781138303164
Collation
301 p. ; 25 cm.
Series Title
-
Call Number
006.696 Oha r

Edition
Second Edition
ISBN/ISSN
9781138303164
Collation
301 p. ; 25 cm.
Series Title
-
Call Number
006.696 Oha r
Availability3
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cover
Mastering Autodesk Maya 2016
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Palamar, Todd

Edition
-
ISBN/ISSN
9781119059820
Collation
-
Series Title
-
Call Number
006.696 Pal m

Edition
-
ISBN/ISSN
9781119059820
Collation
-
Series Title
-
Call Number
006.696 Pal m
Availability1
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cover
Hybrid animation : integrating 2D and 3D assets
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O'Hailey, Tina

Edition
First Edition
ISBN/ISSN
9780240812052
Collation
281 p.
Series Title
-
Call Number
006.696 Oha h

Edition
First Edition
ISBN/ISSN
9780240812052
Collation
281 p.
Series Title
-
Call Number
006.696 Oha h
Availability1
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cover
Sams teach yourself Unity 2018 game development in 24 hours. Third Edition
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Geig, Mike

Edition
Third Edition
ISBN/ISSN
9780134998138
Collation
443 p. ; 24 cm.
Series Title
-
Call Number
794.81526 Gei s

Edition
Third Edition
ISBN/ISSN
9780134998138
Collation
443 p. ; 24 cm.
Series Title
-
Call Number
794.81526 Gei s
Availability8
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cover
3D game environments : create professional 3D game worlds. Second Edition
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Ahearn, Luke

Edition
Second Edition
ISBN/ISSN
9781138920026
Collation
331 p. ; 23 cm.
Series Title
-
Call Number
794.81526 Ahe g

Edition
Second Edition
ISBN/ISSN
9781138920026
Collation
331 p. ; 23 cm.
Series Title
-
Call Number
794.81526 Ahe g
Availability4
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cover
Learning Blender : a hands-on guide to creating 3D animated characters. Secon…
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Villar, OliverSafari, an O'Reilly Media Company.

Edition
Second Edition
ISBN/ISSN
9780134663463
Collation
336 p. ; 24 cm.
Series Title
-
Call Number
006.696 Vil l

Edition
Second Edition
ISBN/ISSN
9780134663463
Collation
336 p. ; 24 cm.
Series Title
-
Call Number
006.696 Vil l
Availability2
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cover
Real-time 3D rendering with DirectX and HLSL : a practical guide to graphics …
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Varcholik, Paul

Edition
-
ISBN/ISSN
9780321962720
Collation
569 p. ; 23 cm.
Series Title
-
Call Number
006.6 Var r

Edition
-
ISBN/ISSN
9780321962720
Collation
569 p. ; 23 cm.
Series Title
-
Call Number
006.6 Var r
Availability5
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cover
Cracking animation. Fourth edition, revised and expanded
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Lord, PeterSibley, BrianPark, NickOliver, TristanRiddett, Dave Alex

Edition
Fourth edition, revised and expanded
ISBN/ISSN
9780500291993
Collation
272 p. ; 26 cm.
Series Title
-
Call Number
778.5347 Lor c

Edition
Fourth edition, revised and expanded
ISBN/ISSN
9780500291993
Collation
272 p. ; 26 cm.
Series Title
-
Call Number
778.5347 Lor c
Availability3
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cover
The complete guide to Blender graphics : computer modeling and animation. Fif…
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Blain, John M.

Edition
Fifth Edition
ISBN/ISSN
9780367184742
Collation
-
Series Title
-
Call Number
777.7 Bla c

Edition
Fifth Edition
ISBN/ISSN
9780367184742
Collation
-
Series Title
-
Call Number
777.7 Bla c
Availability1
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cover
[Digital] lighting & rendering. Third Edition
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Birn, Jeremy

This book teaches essential skills and concepts you can apply in any 3D rendering package, and includes tips and examples for Maya, LightWave 3D, Softimage XSI, 3D Studio MAX, Mental Ray, and other leading programs

Edition
Third Edition
ISBN/ISSN
9780321928986
Collation
453 p. ; 24 cm.
Series Title
-
Call Number
006.693 Bir d
Availability1
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cover
Autodesk Maya 2024 basics guide
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Murdock, Kelly

This book is designed to give new users a solid understanding of the fundamental skills needed to create beautiful 3D models and stunning animations with Autodesk Maya. Glossary : page 613-620. Index : page 621-627.

Edition
-
ISBN/ISSN
9781630575809
Collation
xx, 628 p. ; 26 cm.
Series Title
-
Call Number
791.74018 Mud a
Availability1
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cover
Blender all-in-one for dummies.
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Gumster, Jason Van

This book explores every step in the 3D creation process with jargon-free instructions and walkthroughs. Index : page 735-751.

Edition
-
ISBN/ISSN
9781394204045
Collation
xiv, 751 p. ; 24 cm.
Series Title
For dummies
Call Number
006.68 Gum b
Availability1
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cover
Beginner's guide to ZBrush
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Lewis, Marisa

Edition
-
ISBN/ISSN
9781909414501
Collation
269 p. ; 28 cm.
Series Title
-
Call Number
006.693 Lew b

Edition
-
ISBN/ISSN
9781909414501
Collation
269 p. ; 28 cm.
Series Title
-
Call Number
006.693 Lew b
Availability8
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cover
Unity 2021 shaders and effects cookbook : over 50 recipes to help you transfo…
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Doran, John P.

Edition
-
ISBN/ISSN
9781839218620
Collation
463 p. ; 24 cm.
Series Title
-
Call Number
006.6869 Dor u

Edition
-
ISBN/ISSN
9781839218620
Collation
463 p. ; 24 cm.
Series Title
-
Call Number
006.6869 Dor u
Availability2
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cover
Unity 3D game development by example : beginner's guide
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Creighton, Ryan Henson

Edition
-
ISBN/ISSN
9781849690546
Collation
-
Series Title
-
Call Number
006.6869 Cre u

Edition
-
ISBN/ISSN
9781849690546
Collation
-
Series Title
-
Call Number
006.6869 Cre u
Availability3
MARC DownloadCite
cover
Modeling and Animation Using Blender : Blender 2.80: The Rise of Eevee
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Guevarra, Ezra Thess Mendoza

Edition
-
ISBN/ISSN
9781484253397
Collation
-
Series Title
-
Call Number
006.6 Gue m

Edition
-
ISBN/ISSN
9781484253397
Collation
-
Series Title
-
Call Number
006.6 Gue m
Availability1
MARC DownloadCite
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