The physical model is an important communication tool for architects. Although the proliferation of CAD programmes has enabled the creation of increasingly complex computer models and virtual environments, there is also a growing need to address the three-dimensional qualities of architecture that may be lost when using such media. This book focuses on the inspiring possibilities for modelling …
Over 66 basic aspects of architecture are comprehensively covered with over 5,000 words in a visual context, to help visual thinkers clarify meanings. Comprehensive index permits the reader to locate any important word in the text. Oversized pages help present complicated material in easy-to-comprehend spreads. - Written by one of the most famous architectural authors --Frank Ching's name alone…
Even the smartest among us can feel inept as we fail to figure out which light switch or oven burner to turn on, or whether to push, pull, or slide a door. The fault, argues this ingenious—even liberating—book, lies not in ourselves, but in product design that ignores the needs of users and the principles of cognitive psychology. The problems range from ambiguous and hidden controls to arbi…
Comprises a revised second edition of film editor Walter Murch's thought-provoking essay on the art and process of film editing. Originally published in 1992, revisions take new technologies such as digital editing into account. c. Book News Inc.
Offers an introduction to the basics of art and the elements of landscape, shows how to create fantasy realms, and showcases the work of several prominent fantasy artists.
Unlike many other art books only give recipes for mixing colors or describe step-by-step painting techniques, *Color and Light* answers the questions that realist painters continually ask, such as: "What happens with sky colors at sunset?", "How do colors change with distance?", and "What makes a form look three-dimensional?" Author James Gurney draws on his experience as a plain-air painter an…